Player Matchup

Merlin
Merlin
 
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
VenomousFD
Ymir
Level 17
God Stats
1W - 2L
1,282 SR
Queue Stats
49W - 59L
1,342 Elo+
Solo
Loki
Loki
llSkorpionzll
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,427 SR
1,447 Elo+

VS

Team Averages
Level 19
1,576 SR
1,404 Elo+
Anhur
Anhur
Ivaaaaan___11
Anhur
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 10L
1,325 Elo+
Party 1
Scylla
Scylla
Ivy-vk10
Scylla
Level 36
God Stats
0W - 3L
1,727 SR
Queue Stats
58W - 65L
1,389 Elo+
Party 1
Fenrir
Fenrir
ZEPTRAK_2
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 12 / 2
10,861
639
6,932
11,385
4,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 1
13,633
802
8,437
11,547
9,759
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 5
10,122
595
4,577
11,136
3,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
11,676
687
4,524
9,315
3,524
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Scylla
Ivy-vk10
Scylla
15
15 / 4 / 4
12,764
751
16,712
16,974
6,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ZEPTRAK_2
Fenrir
4
0 / 1 / 3
8,311
489
39
904
244
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
22
23
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
12
2
0.17
L
7
2
9
5.75
L
Scylla
Ivy-vk10
Scylla
15
4
4
4.25
W
6
1
1
6.5
L
Fenrir
ZEPTRAK_2
Fenrir
0
1
3
1.5
W
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
21,275
34,068
Taken
27,193
17,756
Mitigated
10,206
1,839
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,932
1,157
0
0
11,385
4,387
706
5,772
5,613
28,761
234
L
4,524
3,105
0
1,818
9,315
3,524
74
5,672
3,643
0
18,197
L
Scylla
Ivy-vk10
Scylla
16,712
1,383
390
5,885
16,974
6,438
546
9,439
7,535
60,393
0
W
8,437
1,432
954
885
11,547
9,759
938
6,101
5,446
36,333
0
L
Fenrir
ZEPTRAK_2
Fenrir
39
39
0
0
904
244
0
178
726
0
1,247
W
4,577
1,624
0
0
11,136
3,610
696
4,875
6,261
0
14,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
32,751
117
Minions Killed
119
0
Camps Cleared
0
871,279
Distance Traveled
592,848
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,861
639
43
3
0
260,746
2
L
Anhur
11,676
687
36
2
0
283,226
0
L
Scylla
12,764
751
78
5
0
277,749
1
W
Ymir
13,633
802
56
3
0
283,336
1
L
Fenrir
8,311
489
5
0
0
31,873
0
W
Loki
10,122
595
18
1
0
327,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role