Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
4W - 2L
1,941 SR
Queue Stats
144W - 123L
1,448 Elo+
Party 2
Merlin
Merlin
Lil Will8272
Merlin
Level 13
God Stats
2W - 0L
1,281 SR
Queue Stats
132W - 136L
1,465 Elo+
Solo
Fafnir
Fafnir
xXMVLPXx
Fafnir
Level 104
God Stats
7W - 3L
1,757 SR
Queue Stats
182W - 163L
1,579 Elo+
Party 2
Team Averages
Level 48
1,660 SR
1,497 Elo+

VS

Team Averages
Level 35
1,539 SR
1,467 Elo+
Hou Yi
Hou Yi
God Spades
Hou Yi
Level 15
God Stats
2W - 3L
1,560 SR
Queue Stats
5W - 8L
1,424 Elo+
Party 1
Merlin
Merlin
Hydrosenko
Merlin
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,460 Elo+
Party 1
Mercury
Mercury
S4nz-_75
Mercury
Level 27
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 12L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
9 / 4 / 3
16,909
735
13,257
18,701
6,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
1 / 6 / 6
13,244
576
8,314
12,342
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
xXMVLPXx
Fafnir
16
4 / 5 / 8
16,330
710
12,011
26,750
39,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
God Spades
Hou Yi
15
10 / 9 / 5
15,285
665
16,842
20,464
7,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Hydrosenko
Merlin
17
5 / 5 / 7
15,563
677
26,014
17,826
6,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
S4nz-_75
Mercury
6
0 / 1 / 1
10,479
456
620
1,724
458
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
14
Kills
15
15
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
4
3
2.63
L
Hou Yi
God Spades
Hou Yi
10
9
5
1.39
L
Merlin
Hydrosenko
Merlin
5
5
7
1.7
W
Merlin
1
6
6
0.67
L
Mercury
S4nz-_75
Mercury
0
1
1
0.5
W
Fafnir
xXMVLPXx
Fafnir
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,582
Damage
43,476
57,793
Taken
40,014
52,278
Mitigated
14,893
8,334
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,257
3,120
0
1,552
18,701
6,895
2,018
8,720
9,981
0
72,573
L
Hou Yi
God Spades
Hou Yi
16,842
9,236
0
3,036
20,464
7,517
661
10,702
9,762
0
49,631
L
Merlin
Hydrosenko
Merlin
26,014
2,435
0
3,214
17,826
6,918
0
7,837
9,989
106,700
0
W
Merlin
8,314
783
0
500
12,342
5,784
491
6,909
5,433
47,241
0
L
Mercury
S4nz-_75
Mercury
620
169
0
250
1,724
458
0
192
1,532
0
7,177
W
Fafnir
xXMVLPXx
Fafnir
12,011
4,466
1,149
5,133
26,750
39,599
429
10,505
16,245
31,547
2,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
41,327
224
Minions Killed
239
0
Camps Cleared
0
1,171,165
Distance Traveled
789,266
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,909
735
115
5
0
447,724
4
L
Hou Yi
15,285
665
60
3
0
337,691
0
L
Merlin
15,563
677
166
7
0
368,716
0
W
Merlin
13,244
576
67
3
0
352,729
2
L
Mercury
10,479
456
13
1
0
82,859
0
W
Fafnir
16,330
710
42
2
0
370,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role