Player Matchup

Janus
Janus
Diamond III
 
Janus
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
Kempis
Thor
Diamond IV
Level 66
God Stats
6W - 8L
1,613 SR
Queue Stats
43W - 48L
2,133 MMR
Solo
Anhur
Anhur
Diamond III
ManuelMV
Anhur
Diamond III
Level 153
God Stats
12W - 19L
1,568 SR
Queue Stats
296W - 259L
2,144 MMR
Solo
Sobek
Sobek
Platinum II
StrikeerTT
Sobek
Platinum II
Level 156
God Stats
0W - 1L
1,576 SR
Queue Stats
17W - 16L
2,021 MMR
Solo
Achilles
Achilles
Platinum I
alejandrex123031
Achilles
Platinum I
Level 144
God Stats
2W - 6L
1,519 SR
Queue Stats
548W - 555L
1,931 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,555 SR
1,946 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,518 SR
2,067 MMR
Chiron
Chiron
Diamond V
Alex8Duke
Chiron
Diamond V
Level 109
God Stats
6W - 6L
1,290 SR
Queue Stats
254W - 217L
1,888 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
Bird
Nu Wa
Diamond II
Level 157
God Stats
11W - 11L
1,616 SR
Queue Stats
311W - 300L
2,193 MMR
Solo
Arachne
Arachne
Platinum I
JechtShotss
Arachne
Platinum I
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 98L
1,964 MMR
Party 1
Scylla
Scylla
Diamond II
eLmachina
Scylla
Diamond II
Level 149
God Stats
2W - 1L
1,615 SR
Queue Stats
75W - 55L
2,326 MMR
Solo
Hercules
Hercules
Gold V
Çrim
Hercules
Gold V
Level 160
God Stats
8W - 8L
1,570 SR
Queue Stats
155W - 148L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
0 / 5 / 4
10,351
450
10,960
12,005
3,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Kempis
Thor
18
6 / 4 / 2
11,843
515
11,681
20,081
7,061
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
ManuelMV
Anhur
20
5 / 4 / 5
12,890
560
12,117
18,150
7,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
12
0 / 8 / 4
9,080
395
4,979
21,967
19,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 5 / 0
10,420
453
9,397
20,852
27,027
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinYemojaCamazotzPersephoneAphrodite

VS

Bans
HeimdallrMerlinKing ArthurKukulkanOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alex8Duke
Chiron
20
4 / 2 / 5
13,676
595
13,955
11,208
4,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Bird
Nu Wa
18
4 / 2 / 17
13,235
575
17,226
15,960
10,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
JechtShotss
Arachne
20
6 / 3 / 5
14,003
609
10,767
15,687
6,566
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
eLmachina
Scylla
20
8 / 4 / 10
14,471
629
21,938
15,019
5,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Çrim
Hercules
20
4 / 2 / 7
13,883
604
11,813
18,003
30,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
13
Kills
26
26
Deaths
13
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
4
0.4
W
Chiron
Alex8Duke
Chiron
4
2
5
3.25
W
Nu Wa
Bird
Nu Wa
4
2
17
6.25
W
Arachne
JechtShotss
Arachne
6
3
5
2.83
L
Thor
Kempis
Thor
6
4
2
1.75
L
Anhur
ManuelMV
Anhur
5
4
5
1.88
L
Sobek
0
8
4
0.25
L
2
5
0
0.4
W
Scylla
eLmachina
Scylla
8
4
10
3.25
W
Hercules
Çrim
Hercules
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,134
Damage
75,699
93,055
Taken
75,877
64,910
Mitigated
57,715
20,101
Healing
39,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,960
598
0
600
12,005
3,942
0
6,430
5,575
83,168
0
W
Chiron
Alex8Duke
Chiron
13,955
7,082
1,491
6,811
11,208
4,244
4,968
1,445
9,763
0
110,181
W
Nu Wa
Bird
Nu Wa
17,226
4,974
0
6,349
15,960
10,892
1,720
6,872
9,088
57,241
0
W
Arachne
JechtShotss
Arachne
10,767
5,505
0
7,808
15,687
6,566
1,252
3,595
12,092
0
114,545
L
Thor
Kempis
Thor
11,681
1,874
0
3,565
20,081
7,061
0
11,284
8,797
0
81,498
L
Anhur
ManuelMV
Anhur
12,117
7,429
0
5,160
18,150
7,115
0
5,625
12,525
0
120,967
L
Sobek
4,979
211
0
3,516
21,967
19,765
0
10,848
11,119
22,662
0
L
9,397
3,369
0
7,260
20,852
27,027
227
5,195
15,657
0
64,214
W
Scylla
eLmachina
Scylla
21,938
3,255
0
5,527
15,019
5,119
370
4,743
10,276
108,974
0
W
Hercules
Çrim
Hercules
11,813
5,711
0
11,573
18,003
30,894
1,319
1,506
16,497
0
84,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,584
Gold Earned
69,268
657
Minions Killed
701
0
Camps Cleared
0
2,104,520
Distance Traveled
2,198,416
39
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,351
450
168
7
0
454,884
7
W
Chiron
13,676
595
177
8
0
450,009
8
W
Nu Wa
13,235
575
54
2
0
448,607
6
W
Arachne
14,003
609
149
6
0
429,838
5
L
Thor
11,843
515
126
5
0
438,385
7
L
Anhur
12,890
560
221
10
0
367,232
9
L
Sobek
9,080
395
23
1
0
401,780
9
L
Achilles
10,420
453
119
5
0
442,239
7
W
Scylla
14,471
629
174
8
0
419,285
7
W
Hercules
13,883
604
147
6
0
450,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role