Player Matchup

Fenrir
Fenrir
KINGDRE121
Fenrir
Level 23
God Stats
24W - 27L
1,395 SR
Queue Stats
250W - 223L
1,209 Elo+
Party 1
Ymir
Ymir
Lolos_187
Ymir
Level 15
God Stats
7W - 6L
1,625 SR
Queue Stats
106W - 113L
1,249 Elo+
Solo
Scylla
Scylla
duckswingame
Scylla
Level 23
God Stats
27W - 19L
1,389 SR
Queue Stats
495W - 442L
1,198 Elo+
Party 1
Team Averages
Level 20
1,469 SR
1,219 Elo+

VS

Team Averages
Level 16
1,241 SR
1,194 Elo+
Bakasura
Bakasura
 
Bakasura
Level 19
God Stats
6W - 6L
1,233 SR
Queue Stats
83W - 131L
1,264 Elo+
Solo
Hel
Hel
Forever 9998800
Hel
Level 15
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 4L
1,273 Elo+
Solo
Mulan
Mulan
davidsanxez
Mulan
Level 13
God Stats
5W - 10L
1,208 SR
Queue Stats
93W - 111L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KINGDRE121
Fenrir
11
6 / 0 / 2
10,637
665
6,853
7,705
2,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
2 / 1 / 5
10,002
625
8,891
11,687
11,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
14
7 / 1 / 6
11,341
709
16,962
9,483
2,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 3 / 1
8,208
513
858
9,008
2,795
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 0
8,582
536
7,725
12,939
3,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 7 / 1
8,096
506
3,822
18,852
14,739
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
1
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
1
0.17
L
1
5
0
0.2
W
Fenrir
KINGDRE121
Fenrir
6
0
2
7
W
Ymir
2
1
5
4.5
L
0
7
1
0.07
W
Scylla
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,706
Damage
12,405
28,875
Taken
40,799
17,431
Mitigated
21,131
5,780
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
858
323
0
1,407
9,008
2,795
0
6,304
2,704
0
5,249
L
7,725
701
3,883
5,266
12,939
3,597
0
7,395
5,544
36,111
0
W
Fenrir
KINGDRE121
Fenrir
6,853
1,894
659
3,065
7,705
2,600
616
1,931
5,774
0
34,649
W
Ymir
8,891
1,926
0
886
11,687
11,912
252
3,563
8,115
31,884
0
L
3,822
853
0
1,143
18,852
14,739
0
12,154
6,698
0
14,269
W
Scylla
16,962
1,958
390
780
9,483
2,919
419
2,479
6,929
54,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
24,886
177
Minions Killed
98
0
Camps Cleared
0
774,397
Distance Traveled
787,196
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,208
513
21
1
0
268,143
0
L
Hel
8,582
536
61
4
0
267,571
0
W
Fenrir
10,637
665
50
3
0
255,287
0
W
Ymir
10,002
625
60
4
0
262,702
1
L
Mulan
8,096
506
16
1
0
251,482
0
W
Scylla
11,341
709
67
4
0
256,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role