Player Matchup

Sobek
Sobek
BlessHero
Sobek
Level 28
God Stats
0W - 2L
1,422 SR
Queue Stats
6W - 8L
959 Elo+
Party 2
Hel
Hel
DarkSideHU3
Hel
Level 19
God Stats
3W - 5L
1,250 SR
Queue Stats
19W - 26L
810 Elo+
Party 2
Fenrir
Fenrir
digital137
Fenrir
Level 87
God Stats
0W - 2L
1,251 SR
Queue Stats
4W - 5L
986 Elo+
Party 2
Team Averages
Level 45
1,308 SR
918 Elo+

VS

Team Averages
Level 32
1,493 SR
1,189 Elo+
Ymir
Ymir
 
Ymir
Level 8
God Stats
1W - 1L
1,313 SR
Queue Stats
4W - 12L
1,046 Elo+
Solo
Heimdallr
Heimdallr
Rayquayzza
Heimdallr
Level 26
God Stats
3W - 3L
1,348 SR
Queue Stats
47W - 40L
1,078 Elo+
Party 1
Baron Samedi
Baron Samedi
YXES PRO BRO
Baron Samedi
Level 62
God Stats
16W - 4L
1,819 SR
Queue Stats
289W - 284L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BlessHero
Sobek
16
6 / 6 / 13
15,785
631
17,041
28,870
32,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
6 / 9 / 8
15,177
607
21,639
21,686
8,761
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
digital137
Fenrir
16
10 / 6 / 9
16,994
680
18,098
22,480
14,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 11 / 13
14,960
598
8,411
32,675
12,223
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heimdallr
Rayquayzza
Heimdallr
17
8 / 5 / 8
16,238
650
20,719
16,587
4,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
YXES PRO BRO
Baron Samedi
16
11 / 6 / 6
17,324
693
25,564
17,123
6,505
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
22
Kills
21
21
Deaths
22
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
11
13
0.77
L
Sobek
BlessHero
Sobek
6
6
13
2.08
L
6
9
8
1.11
W
Heimdallr
Rayquayzza
Heimdallr
8
5
8
2.4
W
Baron Samedi
YXES PRO BRO
Baron Samedi
11
6
6
2.33
L
Fenrir
digital137
Fenrir
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,778
Damage
54,694
73,036
Taken
66,385
55,696
Mitigated
23,012
17,926
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,411
831
0
4,767
32,675
12,223
352
20,804
11,871
29,385
0
L
Sobek
BlessHero
Sobek
17,041
1,130
0
3,932
28,870
32,188
0
12,571
16,299
49,920
0
L
21,639
2,041
6,157
5,236
21,686
8,761
504
12,033
9,653
69,618
0
W
Heimdallr
Rayquayzza
Heimdallr
20,719
8,707
0
2,610
16,587
4,284
425
8,836
7,751
0
71,545
W
Baron Samedi
YXES PRO BRO
Baron Samedi
25,564
948
5,632
4,920
17,123
6,505
1,404
9,096
8,027
57,361
53
L
Fenrir
digital137
Fenrir
18,098
3,220
0
2,601
22,480
14,747
0
9,388
13,092
0
51,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
48,522
193
Minions Killed
218
0
Camps Cleared
0
1,276,430
Distance Traveled
1,080,659
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,960
598
37
1
0
362,784
2
L
Sobek
15,785
631
62
2
0
442,064
0
L
Hel
15,177
607
82
3
0
355,555
0
W
Heimdallr
16,238
650
122
5
0
345,273
0
W
Baron Samedi
17,324
693
59
2
0
372,602
1
L
Fenrir
16,994
680
49
2
0
478,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role