Player Matchup

Da Ji
Da Ji
Daraphan
Da Ji
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
DominusDeMortis
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,458 Elo+
Party 2
Merlin
Merlin
Kidd shaqticles
Merlin
Level 147
God Stats
4W - 2L
1,221 SR
Queue Stats
111W - 101L
1,563 Elo+
Solo
Sylvanus
Sylvanus
TheGoyHunter
Sylvanus
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
249W - 280L
1,533 Elo+
Party 2
Mulan
Mulan
TheTinyCat
Mulan
Level 139
God Stats
2W - 3L
1,527 SR
Queue Stats
24W - 24L
1,494 Elo+
Party 1
Team Averages
Level 135
1,450 SR
1,509 Elo+

VS

Team Averages
Level 120
1,562 SR
1,523 Elo+
Osiris
Osiris
Arsenal US
Osiris
Level 60
God Stats
4W - 5L
1,702 SR
Queue Stats
226W - 209L
1,458 Elo+
Party 3
Hou Yi
Hou Yi
NoFeaR CheeZe
Hou Yi
Level 141
God Stats
1W - 7L
1,220 SR
Queue Stats
203W - 189L
1,557 Elo+
Party 4
Bacchus
Bacchus
NoFeaRWanton
Bacchus
Level 96
God Stats
0W - 1L
1,575 SR
Queue Stats
215W - 203L
1,529 Elo+
Party 4
Thanatos
Thanatos
SlNNERR
Thanatos
Level 148
God Stats
1W - 1L
1,813 SR
Queue Stats
12W - 17L
1,469 Elo+
Party 3
Vulcan
Vulcan
ahRetro
Vulcan
Level 156
God Stats
1W - 5L
1,500 SR
Queue Stats
217W - 242L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Daraphan
Da Ji
20
4 / 9 / 9
18,157
504
16,062
28,356
13,187
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
DominusDeMortis
Cernunnos
20
8 / 12 / 3
17,553
488
25,300
32,602
13,957
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 4 / 12
20,387
566
45,048
23,394
10,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheGoyHunter
Sylvanus
20
2 / 4 / 16
16,771
466
10,094
31,464
47,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
20
5 / 4 / 12
18,282
508
30,668
32,997
48,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arsenal US
Osiris
19
3 / 8 / 11
13,649
379
9,889
29,855
50,235
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 7 / 6
16,685
463
29,333
37,945
15,709
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
NoFeaRWanton
Bacchus
20
1 / 4 / 17
15,158
421
18,770
34,359
48,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
SlNNERR
Thanatos
20
14 / 3 / 9
19,197
533
24,863
33,716
16,315
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
ahRetro
Vulcan
20
8 / 7 / 10
17,321
481
37,409
20,294
9,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
86
29
Kills
33
33
Deaths
29
52
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Osiris
Arsenal US
Osiris
3
8
11
1.06
W
Da Ji
Daraphan
Da Ji
4
9
9
0.94
W
Cernunnos
DominusDeMortis
Cernunnos
8
12
3
0.79
W
10
4
12
4
L
7
7
6
1.43
L
Bacchus
NoFeaRWanton
Bacchus
1
4
17
2.38
L
Thanatos
SlNNERR
Thanatos
14
3
9
6.17
W
Sylvanus
TheGoyHunter
Sylvanus
2
4
16
2.5
W
Mulan
5
4
12
2.75
L
Vulcan
ahRetro
Vulcan
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,172
Damage
120,264
148,813
Taken
156,169
133,940
Mitigated
140,081
54,087
Healing
58,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Arsenal US
Osiris
9,889
2,636
0
6,786
29,855
50,235
12
10,541
19,314
0
42,296
W
Da Ji
Daraphan
Da Ji
16,062
4,166
0
4,400
28,356
13,187
0
10,681
17,675
0
132,179
W
Cernunnos
DominusDeMortis
Cernunnos
25,300
13,246
0
6,060
32,602
13,957
7,946
10,882
21,720
0
121,097
W
45,048
1,443
0
8,130
23,394
10,745
1,703
9,772
13,622
195,619
0
L
29,333
19,277
0
14,887
37,945
15,709
4,128
13,255
24,690
0
143,753
L
Bacchus
NoFeaRWanton
Bacchus
18,770
1,514
0
2,033
34,359
48,660
0
13,651
20,708
55,803
0
L
Thanatos
SlNNERR
Thanatos
24,863
3,577
0
31,778
33,716
16,315
0
9,731
23,985
0
157,205
W
Sylvanus
TheGoyHunter
Sylvanus
10,094
1,588
12,687
12,087
31,464
47,134
1,173
16,017
15,447
31,316
0
W
Mulan
30,668
4,460
0
10,723
32,997
48,917
2,492
8,827
24,170
0
114,335
L
Vulcan
ahRetro
Vulcan
37,409
11,157
0
3,252
20,294
9,162
0
8,017
12,277
152,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,150
Gold Earned
82,010
781
Minions Killed
749
0
Camps Cleared
0
3,188,463
Distance Traveled
3,335,931
21
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,649
379
71
2
0
594,675
9
W
Da Ji
18,157
504
159
4
0
623,777
6
W
Cernunnos
17,553
488
172
5
0
578,592
3
W
Merlin
20,387
566
270
8
0
652,243
5
L
Hou Yi
16,685
463
214
6
0
612,597
3
L
Bacchus
15,158
421
51
1
0
653,286
2
L
Thanatos
19,197
533
191
5
0
818,815
17
W
Sylvanus
16,771
466
23
1
0
656,765
3
W
Mulan
18,282
508
157
4
0
677,086
4
L
Vulcan
17,321
481
222
6
0
656,558
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role