Player Matchup

Izanami
Izanami
GRAVE_DIGGA-56
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,103 Elo+
Party 1
Cerberus
Cerberus
Rocko_BMG
Cerberus
Level 22
God Stats
1W - 3L
1,363 SR
Queue Stats
194W - 259L
1,163 Elo+
Party 1
Pele
Pele
fluff_4_nuts
Pele
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 193L
1,260 Elo+
Party 1
Team Averages
Level 35
1,454 SR
1,176 Elo+

VS

Team Averages
Level 11
1,267 SR
1,069 Elo+
Merlin
Merlin
AG3NT_Itachi
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,134 Elo+
Party 2
Tyr
Tyr
GabeAP-
Tyr
Level 11
God Stats
0W - 1L
1,121 SR
Queue Stats
6W - 8L
982 Elo+
Party 2
Persephone
Persephone
JWill-Meister
Persephone
Level 11
God Stats
2W - 4L
1,180 SR
Queue Stats
6W - 6L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
13,194
733
13,732
8,571
3,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Rocko_BMG
Cerberus
11
2 / 6 / 2
11,031
613
6,610
15,628
5,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 7 / 4
13,614
756
13,407
16,110
5,654
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
7 / 3 / 8
12,819
712
12,251
11,698
4,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
10
3 / 6 / 12
11,164
620
5,380
16,667
11,632
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
JWill-Meister
Persephone
13
7 / 4 / 9
12,407
689
11,590
10,461
3,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
17
17
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
7
3
8
3.67
W
4
4
6
1.75
L
Tyr
3
6
12
1.5
L
Persephone
JWill-Meister
Persephone
7
4
9
2.88
W
Cerberus
Rocko_BMG
Cerberus
2
6
2
0.5
W
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
29,221
40,309
Taken
38,826
14,182
Mitigated
19,130
9,254
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,251
1,617
0
2,577
11,698
4,043
129
1,642
10,056
45,512
0
W
13,732
11,715
0
2,413
8,571
3,113
1,142
5,221
3,350
0
64,584
L
Tyr
5,380
1,911
0
3,985
16,667
11,632
0
4,287
12,380
0
15,879
L
Persephone
JWill-Meister
Persephone
11,590
2,277
0
1,196
10,461
3,455
386
1,014
9,447
48,840
0
W
Cerberus
Rocko_BMG
Cerberus
6,610
786
0
2,920
15,628
5,415
329
9,100
6,528
40,942
0
W
13,407
3,713
0
3,921
16,110
5,654
0
9,684
6,426
0
52,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
36,390
220
Minions Killed
183
0
Camps Cleared
0
960,208
Distance Traveled
903,010
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,819
712
57
3
0
322,177
0
W
Izanami
13,194
733
114
6
0
322,278
0
L
Tyr
11,164
620
21
1
0
262,273
3
L
Persephone
12,407
689
105
6
0
318,560
3
W
Cerberus
11,031
613
55
3
0
313,522
0
W
Pele
13,614
756
51
3
0
324,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role