Player Matchup

Ymir
Ymir
JackUhlKiller55
Ymir
Level 18
God Stats
27W - 10L
1,524 SR
Queue Stats
58W - 42L
1,312 Elo+
Party 1
Da Ji
Da Ji
Schupp
Da Ji
Level 67
God Stats
9W - 10L
1,457 SR
Queue Stats
80W - 65L
1,295 Elo+
Party 1
Agni
Agni
Vuta
Agni
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 123L
1,372 Elo+
Party 1
Team Averages
Level 56
1,494 SR
1,326 Elo+

VS

Team Averages
Level 60
1,491 SR
1,485 Elo+
Raijin
Raijin
 
Raijin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
prone sniper32
Ne Zha
Level 27
God Stats
1W - 1L
1,337 SR
Queue Stats
16W - 11L
1,344 Elo+
Party 2
Neith
Neith
shaolinxNinja
Neith
Level 17
God Stats
2W - 2L
1,637 SR
Queue Stats
2W - 2L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 16
9,182
656
1,816
7,587
4,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Schupp
Da Ji
13
13 / 1 / 8
11,061
790
15,173
8,892
3,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Vuta
Agni
13
8 / 1 / 12
10,645
760
11,340
8,373
2,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
4 / 7 / 1
9,219
659
12,063
12,068
4,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 9 / 3
7,836
560
2,436
12,333
8,722
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 7 / 4
8,439
603
3,199
8,392
3,304
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
5
5
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
7
1
0.64
W
2
3
16
3.33
W
Da Ji
Schupp
Da Ji
13
1
8
17
W
Agni
Vuta
Agni
8
1
12
14
L
0
9
3
0.17
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,329
Damage
17,698
24,852
Taken
32,793
10,822
Mitigated
16,630
5,772
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,063
762
0
2,402
12,068
4,604
177
6,455
5,613
42,362
0
W
1,816
494
660
614
7,587
4,741
426
4,376
3,211
11,322
0
W
Da Ji
Schupp
Da Ji
15,173
4,031
0
1,777
8,892
3,314
0
3,539
5,353
0
31,393
W
Agni
Vuta
Agni
11,340
746
0
2,721
8,373
2,767
669
4,188
4,185
52,326
0
L
2,436
790
0
766
12,333
8,722
0
4,405
7,928
0
10,755
L
3,199
1,002
0
493
8,392
3,304
140
2,360
6,032
0
13,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
25,494
156
Minions Killed
122
0
Camps Cleared
0
744,140
Distance Traveled
539,749
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,219
659
71
5
0
201,129
1
W
Ymir
9,182
656
16
1
0
221,796
0
W
Da Ji
11,061
790
40
3
0
278,021
1
W
Agni
10,645
760
100
7
0
244,323
1
L
Ne Zha
7,836
560
25
2
0
168,407
2
L
Neith
8,439
603
26
2
0
170,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role