Player Matchup

Horus
Horus
 
Horus
Level 63
God Stats
4W - 2L
1,627 SR
Queue Stats
169W - 142L
1,484 Elo+
Party 2
Arachne
Arachne
Big_Boyaru
Arachne
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 126L
1,536 Elo+
Party 2
Hel
Hel
Winged_Karasu
Hel
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 90L
1,315 Elo+
Party 2
Team Averages
Level 71
1,542 SR
1,445 Elo+

VS

Team Averages
Level 78
1,524 SR
1,495 Elo+
Mulan
Mulan
Demonic-TACOS
Mulan
Level 93
God Stats
2W - 4L
1,279 SR
Queue Stats
161W - 146L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
DemonicNachos
Aphrodite
Level 39
God Stats
5W - 1L
1,792 SR
Queue Stats
86W - 70L
1,538 Elo+
Party 1
Bakasura
Bakasura
jackofblades98
Bakasura
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 132L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
6 / 2 / 5
18,308
631
23,469
35,096
50,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
Big_Boyaru
Arachne
16
4 / 6 / 4
17,352
598
15,519
20,629
12,048
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 4 / 8
16,400
566
26,081
26,227
26,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
17,074
589
27,167
35,605
40,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Aphrodite
DemonicNachos
Aphrodite
15
0 / 0 / 11
15,594
538
21,236
18,216
14,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
16
5 / 11 / 6
17,360
599
21,358
28,463
12,131
Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
12
Kills
12
12
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
6
2
5
4.25
L
Arachne
Big_Boyaru
Arachne
4
6
4
1
W
7
1
5
9.5
W
Aphrodite
DemonicNachos
Aphrodite
0
0
11
5.5
L
2
4
8
1.5
W
Bakasura
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,069
Damage
69,761
81,952
Taken
82,284
89,079
Mitigated
66,707
46,587
Healing
56,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
23,469
13,162
3,747
9,678
35,096
50,347
0
11,290
21,579
0
79,269
L
Arachne
Big_Boyaru
Arachne
15,519
9,371
0
3,335
20,629
12,048
105
3,216
16,512
0
95,134
W
27,167
3,516
0
7,503
35,605
40,029
1,192
13,072
22,533
1,233
71,059
W
Aphrodite
DemonicNachos
Aphrodite
21,236
1,841
24,821
15,841
18,216
14,547
1,045
7,300
10,916
87,887
0
L
26,081
774
14,388
15,439
26,227
26,684
0
7,253
18,054
104,020
0
W
Bakasura
21,358
13,655
1,231
7,231
28,463
12,131
688
5,988
22,475
0
90,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
50,028
363
Minions Killed
387
0
Camps Cleared
0
1,646,924
Distance Traveled
1,589,560
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
18,308
631
101
3
0
519,716
4
L
Arachne
17,352
598
128
4
0
627,087
0
W
Mulan
17,074
589
86
3
0
578,950
6
W
Aphrodite
15,594
538
150
5
0
508,999
3
L
Hel
16,400
566
134
5
0
500,121
0
W
Bakasura
17,360
599
151
5
0
501,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role