Player Matchup

Fenrir
Fenrir
Airewave
Fenrir
Level 16
God Stats
2W - 3L
1,526 SR
Queue Stats
10W - 18L
1,143 Elo+
Solo
Heimdallr
Heimdallr
LieutenantQuack
Heimdallr
Level 16
God Stats
1W - 2L
1,267 SR
Queue Stats
45W - 49L
1,334 Elo+
Party 1
Chaac
Chaac
egal223CPU
Chaac
Level 26
God Stats
8W - 10L
1,708 SR
Queue Stats
64W - 66L
1,272 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,250 Elo+

VS

Team Averages
Level 23
1,482 SR
1,406 Elo+
King Arthur
King Arthur
JulioJTL
King Arthur
Level 18
God Stats
1W - 1L
1,349 SR
Queue Stats
20W - 7L
1,715 Elo+
Solo
Persephone
Persephone
TopBottomson
Persephone
Level 24
God Stats
7W - 5L
1,617 SR
Queue Stats
14W - 19L
1,247 Elo+
Solo
Arachne
Arachne
o CASTi3L o
Arachne
Level 26
God Stats
3W - 7L
1,481 SR
Queue Stats
6W - 16L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Airewave
Fenrir
15
5 / 2 / 6
14,912
596
12,285
21,778
14,898
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
LieutenantQuack
Heimdallr
15
4 / 4 / 12
15,005
600
15,703
12,606
4,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
7 / 5 / 8
15,687
627
21,615
28,746
16,011
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JulioJTL
King Arthur
15
3 / 0 / 5
14,922
597
7,898
19,173
26,951
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
TopBottomson
Persephone
16
6 / 5 / 4
15,505
620
29,211
14,785
5,034
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
o CASTi3L o
Arachne
13
2 / 11 / 3
13,703
548
10,608
31,825
14,711
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
11
11
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Airewave
Fenrir
5
2
6
4
L
King Arthur
JulioJTL
King Arthur
3
0
5
5.5
W
Heimdallr
LieutenantQuack
Heimdallr
4
4
12
2.5
L
Persephone
TopBottomson
Persephone
6
5
4
1.6
W
Chaac
7
5
8
2.2
L
Arachne
o CASTi3L o
Arachne
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,603
Damage
47,717
63,130
Taken
65,783
35,022
Mitigated
46,696
23,192
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Airewave
Fenrir
12,285
3,471
341
7,495
21,778
14,898
0
9,569
12,209
0
50,997
L
King Arthur
JulioJTL
King Arthur
7,898
448
0
1,383
19,173
26,951
238
30
19,143
0
43,883
W
Heimdallr
LieutenantQuack
Heimdallr
15,703
10,347
0
1,464
12,606
4,113
1,695
5,997
6,609
0
78,009
L
Persephone
TopBottomson
Persephone
29,211
1,102
382
6,787
14,785
5,034
895
36
14,749
78,310
0
W
Chaac
21,615
2,997
0
13,892
28,746
16,011
512
14,278
14,468
0
65,675
L
Arachne
o CASTi3L o
Arachne
10,608
8,163
0
6,595
31,825
14,711
713
52
31,773
0
39,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,604
Gold Earned
44,130
270
Minions Killed
218
0
Camps Cleared
0
1,344,498
Distance Traveled
1,302,720
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,912
596
69
3
0
494,394
2
L
King Arthur
14,922
597
64
3
0
483,548
0
W
Heimdallr
15,005
600
111
4
0
405,766
1
L
Persephone
15,505
620
113
5
0
408,805
4
W
Chaac
15,687
627
90
4
0
444,338
0
L
Arachne
13,703
548
41
2
0
410,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role