Player Matchup

Tyr
Tyr
God_GhostHD
Tyr
Level 46
God Stats
2W - 2L
1,028 SR
Queue Stats
134W - 137L
1,348 Elo+
Party 1
Hel
Hel
TlJ_KingMushu
Hel
Level 103
God Stats
5W - 4L
1,791 SR
Queue Stats
318W - 326L
1,405 Elo+
Party 1
Fafnir
Fafnir
urgent_reptile8
Fafnir
Level 14
God Stats
0W - 1L
1,318 SR
Queue Stats
15W - 8L
1,674 Elo+
Party 1
Team Averages
Level 54
1,379 SR
1,475 Elo+

VS

Team Averages
Level 42
1,544 SR
1,507 Elo+
Ymir
Ymir
ClackMoe
Ymir
Level 18
God Stats
2W - 1L
1,664 SR
Queue Stats
14W - 11L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
MisS AgoNy xQCx
Kukulkan
Level 42
God Stats
15W - 7L
1,559 SR
Queue Stats
50W - 40L
1,554 Elo+
Party 2
Medusa
Medusa
xLiNkRiNkUxQc
Medusa
Level 65
God Stats
18W - 11L
1,409 SR
Queue Stats
69W - 59L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
8,923
686
5,434
13,945
11,540
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 4 / 3
8,920
686
6,303
10,943
4,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 8 / 4
9,275
713
4,360
19,527
19,170
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 3 / 12
9,283
714
7,695
10,132
8,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
11
4 / 3 / 10
9,187
707
9,264
6,056
2,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
10 / 3 / 8
10,456
804
17,750
10,249
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
18
18
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
12
3.33
L
3
6
1
0.58
W
Kukulkan
4
3
10
3
L
3
4
3
1.13
L
3
8
4
0.63
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,097
Damage
34,709
44,415
Taken
26,437
35,158
Mitigated
14,440
13,309
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,695
2,243
417
831
10,132
8,339
224
3,941
6,191
17,671
0
L
5,434
1,309
0
2,182
13,945
11,540
224
5,557
8,388
0
20,116
W
Kukulkan
9,264
706
1,084
399
6,056
2,243
150
2,509
3,547
26,611
0
L
6,303
405
4,510
5,946
10,943
4,448
0
5,345
5,598
28,273
0
L
4,360
1,990
0
671
19,527
19,170
40
6,089
13,438
11,501
0
W
17,750
12,551
0
2,642
10,249
3,858
2,171
4,228
6,021
0
48,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
28,926
97
Minions Killed
117
0
Camps Cleared
0
612,535
Distance Traveled
630,223
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,283
714
27
2
0
208,349
0
L
Tyr
8,923
686
40
3
0
215,475
1
W
Kukulkan
9,187
707
41
3
0
203,353
6
L
Hel
8,920
686
46
4
0
221,759
1
L
Fafnir
9,275
713
11
1
0
175,301
0
W
Medusa
10,456
804
49
4
0
218,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role