Player Matchup

Ra
Ra
 
Ra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Evolve SlaXe
Set
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 31L
1,642 Elo+
Party 2
Heimdallr
Heimdallr
UpstageFrame782
Heimdallr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 33L
1,827 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,656 Elo+

VS

Team Averages
Level 25
1,421 SR
1,441 Elo+
Hun Batz
Hun Batz
ascdawg
Hun Batz
Level 11
God Stats
7W - 3L
1,589 SR
Queue Stats
30W - 25L
1,490 Elo+
Party 1
Ra
Ra
ccclinderman
Ra
Level 35
God Stats
2W - 1L
1,165 SR
Queue Stats
35W - 23L
1,400 Elo+
Party 1
Yemoja
Yemoja
marktwain70
Yemoja
Level 29
God Stats
2W - 2L
1,508 SR
Queue Stats
23W - 16L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
5 / 0 / 7
7,919
792
6,249
3,546
1,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 6
8,259
826
6,162
6,713
3,682
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
UpstageFrame782
Heimdallr
9
4 / 2 / 6
7,195
720
4,651
6,225
1,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ascdawg
Hun Batz
8
0 / 6 / 2
6,290
629
5,733
8,915
2,396
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 1
5,879
588
2,825
7,182
2,285
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
8
2 / 5 / 0
6,667
667
3,398
9,168
4,926
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
2
2
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
7
8.5
W
7
0
6
10
W
Heimdallr
UpstageFrame782
Heimdallr
4
2
6
3.5
L
Hun Batz
ascdawg
Hun Batz
0
6
2
0.17
L
0
5
1
0.1
L
Yemoja
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
11,956
16,484
Taken
25,265
6,730
Mitigated
9,607
6,521
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,249
906
1,770
1,712
3,546
1,184
403
1,730
1,816
32,530
0
W
6,162
2,411
742
2,183
6,713
3,682
541
2,287
4,426
0
19,819
W
Heimdallr
UpstageFrame782
Heimdallr
4,651
1,939
0
114
6,225
1,864
1,179
2,241
3,984
0
11,272
L
Hun Batz
ascdawg
Hun Batz
5,733
1,955
0
985
8,915
2,396
0
1,171
7,744
0
24,502
L
2,825
482
489
2,259
7,182
2,285
48
2,441
4,741
14,635
0
L
Yemoja
3,398
672
861
1,177
9,168
4,926
0
2,990
6,178
12,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,373
Gold Earned
18,836
103
Minions Killed
76
0
Camps Cleared
0
560,399
Distance Traveled
462,587
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,919
792
69
7
0
182,534
0
W
Set
8,259
826
26
3
0
196,983
2
W
Heimdallr
7,195
720
8
1
0
180,882
0
L
Hun Batz
6,290
629
31
3
0
181,806
1
L
Ra
5,879
588
25
3
0
135,381
0
L
Yemoja
6,667
667
20
2
0
145,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role