Player Matchup

Baron Samedi
Baron Samedi
JC 19g7
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,634 Elo+
Party 1
Bellona
Bellona
JWilding97
Bellona
Level 87
God Stats
7W - 2L
1,924 SR
Queue Stats
39W - 32L
1,644 Elo+
Party 1
Sylvanus
Sylvanus
benw00dy
Sylvanus
Level 118
God Stats
1W - 0L
1,868 SR
Queue Stats
14W - 10L
1,884 Elo+
Party 1
Team Averages
Level 111
1,764 SR
1,721 Elo+

VS

Team Averages
Level 93
1,557 SR
1,586 Elo+
Bastet
Bastet
MB TigerSnow
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 63L
1,675 Elo+
Party 2
Merlin
Merlin
MB skollhati
Merlin
Level 135
God Stats
12W - 9L
1,752 SR
Queue Stats
172W - 145L
1,653 Elo+
Party 2
Cerberus
Cerberus
guilherme2005
Cerberus
Level 56
God Stats
1W - 3L
1,420 SR
Queue Stats
27W - 30L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JC 19g7
Baron Samedi
17
4 / 0 / 13
17,119
611
24,427
23,546
18,455
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
JWilding97
Bellona
18
11 / 0 / 8
18,769
670
24,202
29,750
17,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
benw00dy
Sylvanus
17
5 / 1 / 11
16,859
602
10,442
28,790
45,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
0 / 10 / 1
14,307
511
15,885
18,279
10,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
16
1 / 4 / 0
15,266
545
32,743
14,528
6,838
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
guilherme2005
Cerberus
13
0 / 6 / 1
15,297
546
10,921
35,803
49,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
20
Kills
1
1
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JC 19g7
Baron Samedi
4
0
13
10.5
W
Bellona
JWilding97
Bellona
11
0
8
15
L
Bastet
0
10
1
0.05
L
Merlin
1
4
0
0.25
W
Sylvanus
benw00dy
Sylvanus
5
1
11
10.5
L
Cerberus
guilherme2005
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,071
Damage
59,549
82,086
Taken
68,610
81,637
Mitigated
67,055
43,798
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JC 19g7
Baron Samedi
24,427
1,807
3,669
12,979
23,546
18,455
795
12,388
11,158
105,470
0
W
Bellona
JWilding97
Bellona
24,202
14,565
0
7,430
29,750
17,967
2,122
13,515
16,235
0
138,348
L
Bastet
15,885
5,960
0
380
18,279
10,365
0
9,606
8,673
0
49,638
L
Merlin
32,743
1,251
0
1,669
14,528
6,838
657
8,024
6,504
124,984
0
W
Sylvanus
benw00dy
Sylvanus
10,442
590
6,688
13,032
28,790
45,215
502
18,374
10,416
30,169
0
L
Cerberus
guilherme2005
Cerberus
10,921
454
450
10,946
35,803
49,852
391
17,345
18,458
49,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,747
Gold Earned
44,870
343
Minions Killed
384
0
Camps Cleared
0
1,621,825
Distance Traveled
1,474,171
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,119
611
148
5
0
514,352
6
W
Bellona
18,769
670
154
6
0
600,414
5
L
Bastet
14,307
511
72
3
0
471,650
6
L
Merlin
15,266
545
178
6
0
484,404
6
W
Sylvanus
16,859
602
41
1
0
507,059
1
L
Cerberus
15,297
546
134
5
0
518,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role