Player Matchup

Bacchus
Bacchus
Bronze III
darthfello
Bacchus
Bronze III
Level 100
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 4L
1,175 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,298 SR
1,175 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,638 SR
1,059 MMR
Merlin
Merlin
Bronze I
Makalakesh7777
Merlin
Bronze I
Level 101
God Stats
7W - 10L
1,638 SR
Queue Stats
54W - 34L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
darthfello
Bacchus
14
1 / 4 / 0
10,857
679
7,506
14,519
10,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeSkadiAchillesArachneChaac

VS

Bans
KaliAnubisAh Muzen CabChang'eHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 0
13,394
837
7,516
12,915
4,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Bacchus
darthfello
Bacchus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,506
Damage
7,516
14,519
Taken
12,915
10,515
Mitigated
4,837
1,819
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,516
878
0
4,175
12,915
4,837
1,529
7,566
5,349
100,507
0
L
Bacchus
darthfello
Bacchus
7,506
498
0
1,819
14,519
10,515
0
7,584
6,935
59,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,857
Gold Earned
13,394
103
Minions Killed
178
0
Camps Cleared
0
305,238
Distance Traveled
267,835
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,394
837
178
11
0
267,835
2
L
Bacchus
10,857
679
103
6
0
305,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role