Player Matchup

Ares
Ares
Bronze III
Cynthex
Ares
Bronze III
Level 128
God Stats
2W - 1L
1,863 SR
Queue Stats
13W - 13L
898 MMR
Party 1
Medusa
Medusa
Bronze I
DBOY 1738
Medusa
Bronze I
Level 144
God Stats
5W - 6L
1,338 SR
Queue Stats
75W - 95L
1,050 MMR
Party 1
Aphrodite
Aphrodite
Bronze I
VGN Cindy
Aphrodite
Bronze I
Level 88
God Stats
0W - 1L
1,835 SR
Queue Stats
10W - 9L
1,299 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,679 SR
1,082 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,574 SR
1,160 MMR
Skadi
Skadi
Silver IV
Amplitude20
Skadi
Silver IV
Level 141
God Stats
22W - 13L
1,578 SR
Queue Stats
49W - 34L
1,151 MMR
Solo
Discordia
Discordia
Gold V
Imortal NOVA
Discordia
Gold V
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 14L
1,420 MMR
Party 2
Bacchus
Bacchus
Bronze I
SenPai kid
Bacchus
Bronze I
Level 67
God Stats
3W - 4L
1,644 SR
Queue Stats
14W - 17L
908 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cynthex
Ares
14
2 / 9 / 7
14,942
623
13,635
32,767
32,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
DBOY 1738
Medusa
16
7 / 5 / 3
15,298
637
15,941
26,690
9,085
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
VGN Cindy
Aphrodite
15
4 / 2 / 5
14,602
608
11,882
19,722
8,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
PoseidonKukulkanChaacHerculesHeimdallr

VS

Bans
ZeusKumbhakarnaYmirSobekMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 4
16,249
677
17,075
17,235
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Imortal NOVA
Discordia
17
5 / 7 / 8
15,904
663
28,320
15,690
6,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SenPai kid
Bacchus
17
4 / 0 / 10
15,376
641
14,770
19,187
30,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
16
16
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
6
4
1.5
L
Ares
Cynthex
Ares
2
9
7
0.61
L
Medusa
DBOY 1738
Medusa
7
5
3
1.7
W
Discordia
Imortal NOVA
Discordia
5
7
8
1.29
W
Bacchus
SenPai kid
Bacchus
4
0
10
9
L
Aphrodite
VGN Cindy
Aphrodite
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
60,165
79,179
Taken
52,112
49,582
Mitigated
43,313
39,273
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,075
9,015
0
3,738
17,235
6,271
2,541
9,185
8,050
0
84,863
L
Ares
Cynthex
Ares
13,635
146
0
1,496
32,767
32,190
608
12,970
19,797
47,616
0
L
Medusa
DBOY 1738
Medusa
15,941
8,107
0
2,877
26,690
9,085
2,301
17,499
9,191
0
82,151
W
Discordia
Imortal NOVA
Discordia
28,320
970
0
2,275
15,690
6,320
884
7,519
8,171
104,677
0
W
Bacchus
SenPai kid
Bacchus
14,770
1,055
474
2,348
19,187
30,722
702
8,863
10,324
44,681
0
L
Aphrodite
VGN Cindy
Aphrodite
11,882
1,176
20,584
14,316
19,722
8,307
694
12,715
7,007
51,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
47,529
257
Minions Killed
291
0
Camps Cleared
0
1,258,176
Distance Traveled
1,301,875
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,249
677
92
4
0
411,190
0
L
Ares
14,942
623
40
2
0
395,431
1
L
Medusa
15,298
637
135
6
0
418,467
3
W
Discordia
15,904
663
144
6
0
398,719
1
W
Bacchus
15,376
641
55
2
0
491,966
1
L
Aphrodite
14,602
608
82
3
0
444,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role