Player Matchup

Merlin
Merlin
AmazinM9142
Merlin
Level 157
God Stats
6W - 6L
1,392 SR
Queue Stats
295W - 288L
1,580 Elo+
Solo
Cernunnos
Cernunnos
CharlieCW19
Cernunnos
Level 69
God Stats
2W - 0L
1,285 SR
Queue Stats
114W - 101L
1,586 Elo+
Solo
Cerberus
Cerberus
R4NdOmV1R1US
Cerberus
Level 69
God Stats
7W - 2L
1,780 SR
Queue Stats
237W - 242L
1,562 Elo+
Solo
Hun Batz
Hun Batz
camilo12
Hun Batz
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 74L
1,507 Elo+
Solo
Hou Yi
Hou Yi
qpOoGAToOqp
Hou Yi
Level 129
God Stats
1W - 3L
1,744 SR
Queue Stats
140W - 158L
1,543 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,556 Elo+

VS

Team Averages
Level 138
1,574 SR
1,570 Elo+
Chiron
Chiron
Bilbonoob
Chiron
Level 129
God Stats
3W - 3L
1,738 SR
Queue Stats
225W - 240L
1,539 Elo+
Solo
Cabrakan
Cabrakan
Doozle__
Cabrakan
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 110L
1,558 Elo+
Solo
Nemesis
Nemesis
IronBallsMcginty
Nemesis
Level 156
God Stats
6W - 3L
1,634 SR
Queue Stats
327W - 310L
1,593 Elo+
Solo
Cupid
Cupid
KilledByDuru
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,588 Elo+
Solo
Janus
Janus
Totally-Gay
Janus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
12 / 6 / 10
14,343
896
20,131
13,777
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
CharlieCW19
Cernunnos
19
1 / 5 / 15
11,324
708
14,336
13,018
5,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
R4NdOmV1R1US
Cerberus
20
8 / 6 / 14
12,914
807
16,188
18,667
17,386
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
camilo12
Hun Batz
17
1 / 3 / 10
10,550
659
9,840
11,482
10,096
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
18
5 / 4 / 8
11,123
695
9,947
13,266
5,803
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bilbonoob
Chiron
17
2 / 8 / 10
9,870
617
9,202
18,256
5,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Doozle__
Cabrakan
19
5 / 7 / 10
11,676
730
11,263
20,684
17,526
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 3 / 7
8,611
538
6,176
7,963
2,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
2 / 4 / 13
11,209
701
11,816
17,728
6,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 5 / 3
12,660
791
15,605
13,406
4,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
27
Kills
23
24
Deaths
27
57
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
12
6
10
2.83
L
Chiron
Bilbonoob
Chiron
2
8
10
0.88
W
Cernunnos
CharlieCW19
Cernunnos
1
5
15
1.7
L
Cabrakan
Doozle__
Cabrakan
5
7
10
1.43
L
2
3
7
1.83
L
2
4
13
2.13
W
Cerberus
R4NdOmV1R1US
Cerberus
8
6
14
2.5
L
12
5
3
2.7
W
Hun Batz
camilo12
Hun Batz
1
3
10
2
W
Hou Yi
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,442
Damage
54,062
70,210
Taken
78,037
45,634
Mitigated
36,976
25,556
Healing
31,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,131
608
3,047
3,343
13,777
6,441
1,751
2,500
11,277
48,022
0
L
Chiron
Bilbonoob
Chiron
9,202
4,174
3,258
4,107
18,256
5,568
0
9,916
8,340
0
22,980
W
Cernunnos
CharlieCW19
Cernunnos
14,336
4,576
1,488
1,250
13,018
5,908
595
5,169
7,849
0
40,307
L
Cabrakan
Doozle__
Cabrakan
11,263
1,107
1,244
3,331
20,684
17,526
0
8,821
11,863
17,533
0
L
6,176
869
1,842
2,305
7,963
2,600
0
3,104
4,859
0
13,593
L
11,816
4,138
4,104
6,759
17,728
6,807
354
7,590
10,138
0
29,899
W
Cerberus
R4NdOmV1R1US
Cerberus
16,188
123
1,471
4,725
18,667
17,386
269
9,505
9,162
25,888
0
L
15,605
1,098
1,789
3,060
13,406
4,475
234
6,888
6,518
42,869
0
W
Hun Batz
camilo12
Hun Batz
9,840
740
2,007
2,370
11,482
10,096
714
3,907
7,575
0
25,144
W
Hou Yi
9,947
3,845
2,736
3,119
13,266
5,803
2,072
5,787
7,479
0
22,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,254
Gold Earned
54,026
175
Minions Killed
155
0
Camps Cleared
0
1,374,947
Distance Traveled
1,212,908
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,343
896
47
3
0
276,460
0
L
Chiron
9,870
617
20
1
0
228,883
0
W
Cernunnos
11,324
708
43
3
0
266,138
0
L
Cabrakan
11,676
730
14
1
0
264,806
0
L
Nemesis
8,611
538
11
1
0
195,359
0
L
Cupid
11,209
701
42
3
0
253,697
0
W
Cerberus
12,914
807
26
2
0
281,272
0
L
Janus
12,660
791
68
4
0
270,163
1
W
Hun Batz
10,550
659
31
2
0
274,353
0
W
Hou Yi
11,123
695
28
2
0
276,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role