Player Matchup

Nu Wa
Nu Wa
Masters
SalmonWheat3569
Nu Wa
Masters
Level 65
God Stats
13W - 19L
1,785 SR
Queue Stats
332W - 351L
2,059 MMR
Party 1
Tyr
Tyr
Diamond III
t3gmafia
Tyr
Diamond III
Level 137
God Stats
22W - 44L
1,463 SR
Queue Stats
178W - 187L
2,096 MMR
Solo
Sobek
Sobek
Diamond IV
xXAggroQueenXx
Sobek
Diamond IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 243L
1,962 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,583 SR
2,039 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,725 SR
1,916 MMR
Merlin
Merlin
Gold V
BRAY-YAN
Merlin
Gold V
Level 141
God Stats
5W - 6L
1,500 SR
Queue Stats
36W - 49L
1,683 MMR
Solo
Vamana
Vamana
Diamond II
Royal_Deathgod
Vamana
Diamond II
Level 160
God Stats
23W - 10L
1,929 SR
Queue Stats
547W - 438L
2,178 MMR
Party 2
Pele
Pele
Platinum II
Ultra_instinct51
Pele
Platinum II
Level 104
God Stats
7W - 4L
1,747 SR
Queue Stats
171W - 176L
1,886 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 7
18,273
630
30,151
20,165
11,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 3 / 7
18,045
622
18,657
29,454
33,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 0 / 13
17,161
592
20,289
21,158
34,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AphroditeHeimdallrPersephoneOdinYemoja

VS

Bans
AchillesScyllaKumbhakarnaVulcanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BRAY-YAN
Merlin
16
1 / 8 / 2
16,372
565
22,228
21,850
6,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 4 / 2
15,370
530
21,596
33,529
29,030
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 9 / 1
16,811
580
12,503
23,429
8,560
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
5
5
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
BRAY-YAN
Merlin
1
8
2
0.25
L
1
4
2
0.5
W
9
2
7
6.25
L
3
9
1
0.39
W
8
3
7
3.83
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,097
Damage
56,327
70,777
Taken
78,808
79,124
Mitigated
44,389
19,753
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BRAY-YAN
Merlin
22,228
671
0
5,371
21,850
6,799
0
13,972
7,878
118,006
0
L
21,596
9,954
0
6,285
33,529
29,030
769
24,111
9,418
0
82,248
W
30,151
7,983
0
3,573
20,165
11,028
911
6,942
13,223
120,964
0
L
12,503
2,100
0
3,891
23,429
8,560
0
15,958
7,471
0
87,199
W
18,657
1,991
0
9,670
29,454
33,559
2,073
8,910
20,348
12,431
58,048
W
20,289
907
0
6,510
21,158
34,537
443
6,396
14,762
54,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,479
Gold Earned
48,553
314
Minions Killed
399
0
Camps Cleared
0
1,659,676
Distance Traveled
1,554,481
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,372
565
170
6
0
473,379
1
L
Vamana
15,370
530
108
4
0
548,383
10
W
Nu Wa
18,273
630
178
6
0
512,757
3
L
Pele
16,811
580
121
4
0
532,719
2
W
Tyr
18,045
622
94
3
0
581,587
0
W
Sobek
17,161
592
42
1
0
565,332
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role