Player Matchup

Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
MiniPine69
Sobek
Platinum IV
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 104L
1,728 MMR
Solo
Neith
Neith
Platinum IV
Raydrew
Neith
Platinum IV
Level 158
God Stats
7W - 7L
1,718 SR
Queue Stats
233W - 219L
1,718 MMR
Solo
Hercules
Hercules
Gold I
Riptilian
Hercules
Gold I
Level 157
God Stats
1W - 2L
1,513 SR
Queue Stats
102W - 101L
1,727 MMR
Solo
Nemesis
Nemesis
Bronze III
roaringchewbacca
Nemesis
Bronze III
Level 118
God Stats
0W - 1L
1,605 SR
Queue Stats
2W - 3L
1,411 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,567 SR
1,617 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,610 SR
1,681 MMR
Cernunnos
Cernunnos
Platinum I
 
Cernunnos
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Niplash
Hun Batz
Platinum III
Level 128
God Stats
16W - 8L
1,654 SR
Queue Stats
131W - 126L
1,682 MMR
Party 1
Yemoja
Yemoja
Platinum V
comize
Yemoja
Platinum V
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 30L
1,871 MMR
Solo
King Arthur
King Arthur
Platinum V
thesirslash
King Arthur
Platinum V
Level 129
God Stats
42W - 26L
1,839 SR
Queue Stats
145W - 126L
1,579 MMR
Solo
Kukulkan
Kukulkan
Platinum II
vKratic
Kukulkan
Platinum II
Level 129
God Stats
2W - 2L
1,559 SR
Queue Stats
240W - 241L
1,774 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 4 / 1
10,715
466
18,363
11,312
4,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
14
3 / 2 / 2
10,519
457
7,703
19,149
19,583
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Raydrew
Neith
16
3 / 5 / 2
10,519
457
14,992
16,470
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Riptilian
Hercules
17
0 / 2 / 0
10,519
457
5,889
16,280
18,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 1
9,321
405
3,797
14,501
6,742
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
PelePersephoneMulanOdinSusano

VS

Bans
ThorAchillesFreyaGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
0 / 4 / 5
13,402
583
9,718
12,942
4,442
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Niplash
Hun Batz
20
3 / 2 / 5
14,389
626
13,534
17,297
7,300
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
comize
Yemoja
17
3 / 1 / 7
13,132
571
6,519
13,952
13,558
Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
thesirslash
King Arthur
19
4 / 0 / 7
13,870
603
19,406
21,447
32,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
vKratic
Kukulkan
20
7 / 0 / 1
15,663
681
12,140
8,031
3,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
17
17
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
1
0.38
W
Cernunnos
 
Cernunnos
0
4
5
0.63
L
Sobek
3
2
2
2
W
Hun Batz
Niplash
Hun Batz
3
2
5
2.75
L
Neith
Raydrew
Neith
3
5
2
0.8
L
Hercules
Riptilian
Hercules
0
2
0
0
W
Yemoja
comize
Yemoja
3
1
7
6.5
L
0
4
1
0.13
W
King Arthur
thesirslash
King Arthur
4
0
7
7.5
W
Kukulkan
vKratic
Kukulkan
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,744
Damage
61,317
77,712
Taken
73,669
56,620
Mitigated
62,122
20,422
Healing
33,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,363
442
0
500
11,312
4,637
455
2,485
8,827
99,305
0
W
Cernunnos
 
Cernunnos
9,718
4,162
0
3,561
12,942
4,442
7,471
5,807
7,135
0
112,448
L
Sobek
7,703
1,216
0
5,444
19,149
19,583
0
5,629
13,520
36,455
0
W
Hun Batz
Niplash
Hun Batz
13,534
3,089
0
6,556
17,297
7,300
2,614
6,937
10,360
0
126,197
L
Neith
Raydrew
Neith
14,992
6,851
0
4,174
16,470
6,871
1,032
3,172
13,208
0
81,573
L
Hercules
Riptilian
Hercules
5,889
2,207
0
6,562
16,280
18,787
1,267
3,331
12,949
0
71,292
W
Yemoja
comize
Yemoja
6,519
820
9,003
4,536
13,952
13,558
1,314
5,052
8,900
28,934
0
L
3,797
860
0
3,742
14,501
6,742
0
4,042
10,459
0
61,222
W
King Arthur
thesirslash
King Arthur
19,406
3,868
0
8,565
21,447
32,884
1,920
6,163
15,284
0
81,619
W
Kukulkan
vKratic
Kukulkan
12,140
1,283
0
1,348
8,031
3,938
4,198
3,876
4,155
136,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,593
Gold Earned
70,456
606
Minions Killed
743
0
Camps Cleared
0
2,185,395
Distance Traveled
2,337,297
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,715
466
164
7
0
393,889
6
W
Cernunnos
13,402
583
182
8
0
421,487
9
L
Sobek
10,519
457
37
2
0
486,468
9
W
Hun Batz
14,389
626
160
7
0
517,615
6
L
Neith
10,519
457
152
7
0
383,209
7
L
Hercules
10,519
457
137
6
0
432,683
3
W
Yemoja
13,132
571
38
2
0
460,207
13
L
Nemesis
9,321
405
116
5
0
489,146
8
W
King Arthur
13,870
603
126
5
0
479,919
0
W
Kukulkan
15,663
681
237
10
0
458,069
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role