Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Darekatsu
He Bo
Level 118
God Stats
4W - 2L
1,405 SR
Queue Stats
181W - 163L
1,484 Elo+
Solo
Chang'e
Chang'e
ElDeepy
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 17L
1,768 Elo+
Party 1
Cupid
Cupid
XxStraussxX
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,768 Elo+
Party 1
Zhong Kui
Zhong Kui
lONl
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 16L
1,839 Elo+
Party 1
Team Averages
Level 114
1,481 SR
1,672 Elo+

VS

Team Averages
Level 137
1,500 SR
1,533 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LEOVARELA
Chaac
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
114W - 114L
1,496 Elo+
Solo
Cerberus
Cerberus
lTHlAcamus
Cerberus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 3 / 7
8,825
630
11,656
14,485
19,279
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Darekatsu
He Bo
17
5 / 6 / 3
10,364
740
16,334
12,841
4,393
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ElDeepy
Chang'e
16
1 / 4 / 4
9,030
645
13,437
13,757
11,451
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 6
9,496
678
13,466
12,701
4,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
lONl
Zhong Kui
17
1 / 6 / 8
9,865
705
19,744
24,433
24,183
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
14 / 2 / 7
11,928
852
19,560
35,255
21,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
 
Merlin
16
5 / 1 / 5
9,841
703
14,557
10,228
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
 
Yemoja
17
1 / 1 / 17
9,610
686
7,075
10,341
10,301
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
LEOVARELA
Chaac
17
2 / 3 / 14
10,046
718
16,404
23,096
22,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
lTHlAcamus
Cerberus
16
1 / 2 / 16
10,063
719
12,812
23,070
24,080
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
9
Kills
23
23
Deaths
9
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
7
1.5
W
Amaterasu
 
Amaterasu
14
2
7
8.75
W
Merlin
 
Merlin
5
1
5
7.5
W
Yemoja
 
Yemoja
1
1
17
9.5
L
He Bo
Darekatsu
He Bo
5
6
3
1.08
L
Chang'e
ElDeepy
Chang'e
1
4
4
0.75
W
Chaac
LEOVARELA
Chaac
2
3
14
3
L
1
4
6
1
L
Zhong Kui
lONl
Zhong Kui
1
6
8
0.83
W
Cerberus
lTHlAcamus
Cerberus
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,637
Damage
70,408
78,217
Taken
101,990
63,741
Mitigated
82,907
37,531
Healing
72,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,656
1,127
2,470
1,457
14,485
19,279
403
7,688
6,797
14,716
0
W
Amaterasu
 
Amaterasu
19,560
5,560
3,857
15,859
35,255
21,413
273
19,593
15,662
0
30,523
W
Merlin
 
Merlin
14,557
295
1,270
2,133
10,228
4,591
564
8,769
1,459
40,332
0
W
Yemoja
 
Yemoja
7,075
1,683
24,251
5,269
10,341
10,301
953
7,111
3,230
17,108
0
L
He Bo
Darekatsu
He Bo
16,334
505
1,252
1,458
12,841
4,393
211
3,673
9,168
24,196
0
L
Chang'e
ElDeepy
Chang'e
13,437
1,485
9,413
4,821
13,757
11,451
210
6,931
6,826
30,699
0
W
Chaac
LEOVARELA
Chaac
16,404
2,605
2,740
7,212
23,096
22,522
182
11,843
11,253
0
33,253
L
13,466
9,167
4,593
3,132
12,701
4,435
488
2,630
10,071
0
25,076
L
Zhong Kui
lONl
Zhong Kui
19,744
1,966
1,419
7,516
24,433
24,183
408
13,522
10,911
43,284
0
W
Cerberus
lTHlAcamus
Cerberus
12,812
647
2,680
7,433
23,070
24,080
364
13,855
9,215
18,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,580
Gold Earned
51,488
146
Minions Killed
160
0
Camps Cleared
0
1,273,753
Distance Traveled
1,378,878
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,825
630
9
1
0
265,399
0
W
Amaterasu
11,928
852
23
2
0
294,714
0
W
Merlin
9,841
703
47
3
0
272,781
0
W
Yemoja
9,610
686
21
2
0
257,616
3
L
He Bo
10,364
740
18
1
0
240,691
0
L
Chang'e
9,030
645
41
3
0
289,413
1
W
Chaac
10,046
718
42
3
0
293,578
1
L
Cupid
9,496
678
24
2
0
249,470
0
L
Zhong Kui
9,865
705
54
4
0
228,780
0
W
Cerberus
10,063
719
27
2
0
260,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role