Player Matchup

Neith
Neith
 
Neith
Level 6
God Stats
2W - 3L
1,589 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 3
Ra
Ra
 
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 3
Arachne
Arachne
Sacred Impulse7
Arachne
Level 23
God Stats
12W - 19L
1,410 SR
Queue Stats
51W - 76L
1,387 Elo+
Party 1
Anhur
Anhur
Sacred Stein7
Anhur
Level 28
God Stats
5W - 9L
1,704 SR
Queue Stats
269W - 297L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
SwiftPup9688852
Guan Yu
Level 28
God Stats
2W - 2L
1,767 SR
Queue Stats
69W - 63L
1,447 Elo+
Party 1
Team Averages
Level 18
1,594 SR
1,388 Elo+

VS

Team Averages
Level 24
1,531 SR
1,512 Elo+
Sol
Sol
GoblinSlayer145
Sol
Level 14
God Stats
7W - 5L
1,451 SR
Queue Stats
51W - 40L
1,487 Elo+
Solo
Cupid
Cupid
Mlg_Yolo_Bro
Cupid
Level 29
God Stats
24W - 35L
1,419 SR
Queue Stats
74W - 103L
1,453 Elo+
Party 2
Athena
Athena
Savage_Newfie18
Athena
Level 35
God Stats
2W - 3L
1,555 SR
Queue Stats
101W - 117L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
Unicornxx69
Nu Wa
Level 27
God Stats
15W - 15L
1,665 SR
Queue Stats
23W - 34L
1,560 Elo+
Solo
Fenrir
Fenrir
a2shotkiller
Fenrir
Level 17
God Stats
16W - 14L
1,563 SR
Queue Stats
81W - 79L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 5
8,404
840
4,959
5,396
1,974
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
 
Ra
14
0 / 5 / 2
8,371
837
2,905
6,442
2,445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 12 / 2
9,639
964
8,968
20,095
7,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 9 / 3
9,302
930
5,490
18,699
7,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 8 / 5
9,205
921
9,395
19,191
9,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

65

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 23
11,046
1,105
12,228
5,758
1,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
11 / 2 / 20
11,604
1,160
18,279
7,327
3,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 2 / 18
11,381
1,138
9,494
11,341
5,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 0 / 19
12,217
1,222
18,935
6,458
2,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
2 / 2 / 21
9,663
966
5,558
5,883
1,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
139
6
Kills
38
38
Deaths
6
17
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
5
0.63
L
Ra
 
Ra
0
5
2
0.2
W
4
0
23
15.5
W
11
2
20
10.5
L
3
12
2
0.33
L
2
9
3
0.39
W
11
2
18
10
L
1
8
5
0.44
W
10
0
19
19.5
W
Fenrir
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
64,494
69,823
Taken
36,767
28,355
Mitigated
14,264
6,591
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,959
2,839
0
200
5,396
1,974
0
2,705
2,691
0
8,674
L
Ra
 
Ra
2,905
1,110
397
334
6,442
2,445
0
3,643
2,799
9,799
0
W
12,228
2,479
1,458
1,830
5,758
1,452
0
114
5,644
28,563
0
W
18,279
10,953
271
1,092
7,327
3,253
0
632
6,695
0
39,327
L
8,968
7,185
0
1,991
20,095
7,180
0
12,937
7,158
0
16,568
L
5,490
2,236
0
261
18,699
7,205
0
11,848
6,851
0
15,276
W
9,494
4,373
321
330
11,341
5,590
0
1,170
10,171
14,933
0
L
9,395
1,225
470
2,938
19,191
9,551
0
9,524
9,667
0
34,481
W
18,935
4,675
387
1,506
6,458
2,088
0
272
6,186
47,910
0
W
Fenrir
5,558
1,537
0
516
5,883
1,881
0
717
5,166
0
7,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
55,911
112
Minions Killed
194
3
Camps Cleared
7
707,216
Distance Traveled
817,736
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,404
840
3
0
0
100,016
2
L
Ra
8,371
837
15
2
0
85,453
2
W
Sol
11,046
1,105
49
5
3
189,438
0
W
Cupid
11,604
1,160
53
5
2
149,380
3
L
Arachne
9,639
964
26
3
1
169,490
0
L
Anhur
9,302
930
17
2
0
163,025
0
W
Athena
11,381
1,138
20
2
0
156,378
0
L
Guan Yu
9,205
921
51
5
2
189,232
0
W
Nu Wa
12,217
1,222
65
7
2
192,386
0
W
Fenrir
9,663
966
7
1
0
130,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role