Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
PAron99
Camazotz
Silver I
Level 107
God Stats
4W - 2L
1,551 SR
Queue Stats
111W - 103L
1,314 MMR
Party 2
Nu Wa
Nu Wa
Gold III
Psir
Nu Wa
Gold III
Level 106
God Stats
24W - 12L
2,027 SR
Queue Stats
466W - 429L
1,395 MMR
Solo
Izanami
Izanami
Gold V
Tenkhes
Izanami
Gold V
Level 93
God Stats
1W - 2L
1,658 SR
Queue Stats
100W - 83L
1,389 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,647 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,455 SR
1,314 MMR
Kumbhakarna
Kumbhakarna
Silver I
JoeyG99
Kumbhakarna
Silver I
Level 107
God Stats
4W - 4L
1,766 SR
Queue Stats
24W - 26L
1,283 MMR
Party 1
Discordia
Discordia
Gold IV
LagFire
Discordia
Gold IV
Level 145
God Stats
2W - 7L
1,478 SR
Queue Stats
29W - 34L
1,417 MMR
Party 1
Tyr
Tyr
Silver I
ParadisLone
Tyr
Silver I
Level 123
God Stats
0W - 1L
1,292 SR
Queue Stats
184W - 170L
1,314 MMR
Solo
Mercury
Mercury
Silver II
RoduHB
Mercury
Silver II
Level 125
God Stats
8W - 10L
1,429 SR
Queue Stats
120W - 131L
1,292 MMR
Solo
Hou Yi
Hou Yi
Gold V
TheMantizShrimp
Hou Yi
Gold V
Level 154
God Stats
0W - 3L
1,313 SR
Queue Stats
92W - 68L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 3 / 8
26,475
679
22,541
33,779
16,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
 
Ymir
20
0 / 7 / 19
18,148
465
8,654
34,983
43,923
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Camazotz
PAron99
Camazotz
20
6 / 4 / 5
19,762
507
18,830
32,985
35,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Psir
Nu Wa
20
8 / 5 / 11
20,667
530
44,069
18,703
7,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Tenkhes
Izanami
20
8 / 5 / 14
22,558
578
27,236
24,863
9,989
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
OdinPersephoneKukulkanMerlinHeimdallr

VS

Bans
ThorAchillesNikeCu ChulainnHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JoeyG99
Kumbhakarna
19
0 / 7 / 9
15,819
406
5,963
33,494
37,977
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
LagFire
Discordia
20
6 / 3 / 10
20,393
523
39,305
21,454
8,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 6 / 8
18,458
473
25,534
39,366
64,342
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
RoduHB
Mercury
20
2 / 9 / 3
18,869
484
11,498
29,790
14,947
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 7 / 6
23,262
596
25,374
32,278
13,258
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
60
32
Kills
24
24
Deaths
32
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
8
4.67
W
Ymir
 
Ymir
0
7
19
1.36
L
Kumbhakarna
JoeyG99
Kumbhakarna
0
7
9
0.64
L
Discordia
LagFire
Discordia
6
3
10
3.67
W
Camazotz
PAron99
Camazotz
6
4
5
2.13
L
4
6
8
1.33
W
Nu Wa
Psir
Nu Wa
8
5
11
2.7
L
Mercury
RoduHB
Mercury
2
9
3
0.39
W
Izanami
Tenkhes
Izanami
8
5
14
3
L
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,330
Damage
107,674
145,313
Taken
156,382
114,207
Mitigated
138,858
52,296
Healing
43,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
22,541
16,535
0
19,029
33,779
16,876
5,910
8,680
25,099
0
268,148
W
Ymir
 
Ymir
8,654
1,136
0
1,841
34,983
43,923
69
13,960
21,023
38,373
557
L
Kumbhakarna
JoeyG99
Kumbhakarna
5,963
34
2,163
4,702
33,494
37,977
551
15,237
18,257
30,786
0
L
Discordia
LagFire
Discordia
39,305
823
0
3,206
21,454
8,334
2,627
10,176
11,278
206,604
0
W
Camazotz
PAron99
Camazotz
18,830
3,291
0
19,735
32,985
35,829
2,349
11,717
21,268
0
132,117
L
25,534
4,429
0
15,446
39,366
64,342
828
12,656
26,710
4,016
128,580
W
Nu Wa
Psir
Nu Wa
44,069
5,823
556
3,112
18,703
7,590
665
6,854
11,849
188,551
0
L
Mercury
RoduHB
Mercury
11,498
3,545
0
4,363
29,790
14,947
2,402
9,219
20,571
0
150,123
W
Izanami
Tenkhes
Izanami
27,236
18,605
0
8,023
24,863
9,989
7,857
8,643
16,220
0
222,707
L
25,374
12,236
0
13,456
32,278
13,258
5,500
11,253
21,025
0
222,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,610
Gold Earned
96,801
1,113
Minions Killed
1,074
0
Camps Cleared
0
3,768,138
Distance Traveled
3,713,700
66
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
26,475
679
400
10
0
834,801
6
W
Ymir
18,148
465
42
1
0
702,755
16
L
Kumbhakarna
15,819
406
24
1
0
738,129
10
L
Discordia
20,393
523
319
8
0
771,681
16
W
Camazotz
19,762
507
140
4
0
811,929
13
L
Tyr
18,458
473
210
5
0
769,939
0
W
Nu Wa
20,667
530
226
6
0
681,895
9
L
Mercury
18,869
484
221
6
0
783,164
17
W
Izanami
22,558
578
305
8
0
736,758
22
L
Hou Yi
23,262
596
300
8
0
650,787
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role