Player Matchup

Medusa
Medusa
 
Medusa
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JeisonEleminato2
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,247 Elo+
Solo
Yemoja
Yemoja
Kvng_Pyro
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,080 Elo+
Party 2
Rama
Rama
Pawiggy47
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,080 Elo+
Party 2
Neith
Neith
toma_cara
Neith
Level 10
God Stats
9W - 7L
1,306 SR
Queue Stats
23W - 31L
1,125 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,206 Elo+

VS

Team Averages
Level 38
1,424 SR
1,254 Elo+
Vulcan
Vulcan
CraZZy_RaMoSs
Vulcan
Level 20
God Stats
17W - 22L
1,325 SR
Queue Stats
108W - 127L
1,151 Elo+
Party 1
Arachne
Arachne
DiegoRT23
Arachne
Level 21
God Stats
55W - 54L
1,484 SR
Queue Stats
84W - 110L
1,225 Elo+
Party 1
Hachiman
Hachiman
Minipiky
Hachiman
Level 27
God Stats
4W - 5L
1,281 SR
Queue Stats
86W - 84L
1,283 Elo+
Party 1
Ares
Ares
ToxicZ_Gorilax
Ares
Level 22
God Stats
2W - 0L
1,545 SR
Queue Stats
51W - 48L
1,251 Elo+
Party 1
Chaac
Chaac
TsubasaArashi
Chaac
Level 102
God Stats
18W - 21L
1,485 SR
Queue Stats
212W - 216L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 7 / 1
9,329
777
7,712
10,504
4,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

14
1 / 5 / 1
9,511
793
2,854
5,749
3,688
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Kvng_Pyro
Yemoja
15
0 / 7 / 1
9,592
799
4,339
19,793
12,743
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
15
2 / 14 / 0
10,092
841
8,668
21,689
8,623
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
toma_cara
Neith
15
0 / 6 / 0
9,572
798
2,396
13,106
5,471
Team 1 Tickets

0

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 19
11,413
951
6,605
2,656
1,147
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
DiegoRT23
Arachne
17
5 / 2 / 12
10,873
906
10,927
6,612
3,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Minipiky
Hachiman
20
16 / 0 / 14
13,367
1,114
21,209
7,949
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 23
11,118
927
6,696
7,882
7,208
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
10 / 0 / 22
13,409
1,117
18,755
8,400
10,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
128
3
Kills
38
39
Deaths
3
3
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
7
1
0.07
W
5
0
19
14.5
W
Arachne
DiegoRT23
Arachne
5
2
12
5.5
L
1
5
1
0.3
L
Yemoja
Kvng_Pyro
Yemoja
0
7
1
0.07
W
Hachiman
Minipiky
Hachiman
16
0
14
23
L
Rama
2
14
0
0.14
W
2
1
23
13.5
W
10
0
22
21
L
Neith
toma_cara
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
64,192
70,841
Taken
33,499
34,597
Mitigated
26,047
2,068
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,712
3,274
0
0
10,504
4,072
0
2,115
8,389
0
15,629
W
6,605
4,413
0
0
2,656
1,147
0
198
2,458
12,130
0
W
Arachne
DiegoRT23
Arachne
10,927
8,841
0
732
6,612
3,172
0
1,787
4,825
0
18,502
L
2,854
531
0
0
5,749
3,688
0
568
5,181
5,429
0
L
Yemoja
Kvng_Pyro
Yemoja
4,339
1,905
569
314
19,793
12,743
0
4,285
15,508
10,381
0
W
Hachiman
Minipiky
Hachiman
21,209
16,993
966
3,268
7,949
4,039
0
1,069
6,880
0
47,625
L
Rama
8,668
7,462
0
1,005
21,689
8,623
0
3,566
18,123
0
17,157
W
6,696
296
0
1,574
7,882
7,208
0
1,836
6,046
8,867
0
W
18,755
5,873
0
4,518
8,400
10,481
0
2,303
5,689
143
43,364
L
Neith
toma_cara
Neith
2,396
936
0
180
13,106
5,471
0
2,910
10,196
0
14,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,096
Gold Earned
60,180
95
Minions Killed
170
1
Camps Cleared
3
657,271
Distance Traveled
1,112,177
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,329
777
18
2
0
105,632
0
W
Vulcan
11,413
951
17
1
0
213,892
0
W
Arachne
10,873
906
21
2
2
232,940
1
L
Ares
9,511
793
2
0
0
76,873
1
L
Yemoja
9,592
799
20
2
1
123,171
1
W
Hachiman
13,367
1,114
72
6
1
203,264
0
L
Rama
10,092
841
22
2
0
194,285
1
W
Ares
11,118
927
2
0
0
221,721
0
W
Chaac
13,409
1,117
58
5
0
240,360
1
L
Neith
9,572
798
33
3
0
157,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role