Player Matchup

Serqet
Serqet
Cometsu
Serqet
Level 127
God Stats
5W - 5L
1,364 SR
Queue Stats
234W - 211L
1,591 Elo+
Solo
Medusa
Medusa
E_Rock_2085
Medusa
Level 86
God Stats
29W - 14L
1,778 SR
Queue Stats
79W - 80L
1,616 Elo+
Solo
Ah Puch
Ah Puch
Golden_God_Goku
Ah Puch
Level 160
God Stats
33W - 16L
1,959 SR
Queue Stats
571W - 585L
1,554 Elo+
Solo
Horus
Horus
OMMarshy
Horus
Level 88
God Stats
2W - 2L
1,409 SR
Queue Stats
58W - 42L
1,657 Elo+
Solo
He Bo
He Bo
THOR524
He Bo
Level 83
God Stats
2W - 1L
1,274 SR
Queue Stats
229W - 205L
1,538 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,591 Elo+

VS

Team Averages
Level 105
1,610 SR
1,651 Elo+
Cu Chulainn
Cu Chulainn
CrossZX44
Cu Chulainn
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 66L
1,584 Elo+
Solo
Chang'e
Chang'e
HeartOfKuroko
Chang'e
Level 117
God Stats
4W - 2L
1,731 SR
Queue Stats
15W - 6L
1,806 Elo+
Solo
Scylla
Scylla
Vonlentine
Scylla
Level 111
God Stats
51W - 25L
1,726 SR
Queue Stats
107W - 96L
1,696 Elo+
Solo
Hou Yi
Hou Yi
gamingninja101
Hou Yi
Level 56
God Stats
18W - 16L
1,594 SR
Queue Stats
166W - 180L
1,579 Elo+
Solo
Jormungandr
Jormungandr
xWamjam
Jormungandr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cometsu
Serqet
16
0 / 7 / 8
10,053
914
12,595
16,419
5,753
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
17
5 / 0 / 7
11,762
1,069
6,982
7,765
2,926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 1 / 5
11,515
1,047
14,309
5,089
1,913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
OMMarshy
Horus
17
3 / 2 / 8
11,843
1,077
7,727
16,396
15,982
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
THOR524
He Bo
17
4 / 2 / 11
11,337
1,031
13,862
12,235
4,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

219

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrossZX44
Cu Chulainn
15
2 / 2 / 4
9,997
909
6,570
8,154
5,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
16
6 / 3 / 4
11,110
1,010
11,337
13,329
4,640
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Vonlentine
Scylla
16
1 / 1 / 5
10,579
962
9,687
6,982
1,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 7 / 9
11,041
1,004
13,672
16,848
6,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xWamjam
Jormungandr
16
1 / 2 / 8
10,096
918
10,993
14,261
15,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
15
Kills
12
12
Deaths
15
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Serqet
Cometsu
Serqet
0
7
8
0.57
L
Cu Chulainn
CrossZX44
Cu Chulainn
2
2
4
2
W
Medusa
5
0
7
8.5
W
3
1
5
5.5
L
Chang'e
6
3
4
2.67
W
Horus
OMMarshy
Horus
3
2
8
3.5
W
He Bo
THOR524
He Bo
4
2
11
4.75
L
Scylla
Vonlentine
Scylla
1
1
5
3.5
L
2
7
9
0.93
L
Jormungandr
xWamjam
Jormungandr
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,475
Damage
52,259
57,904
Taken
59,574
30,985
Mitigated
33,139
13,003
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Cometsu
Serqet
12,595
2,703
0
0
16,419
5,753
0
10,474
5,945
0
17,971
L
Cu Chulainn
CrossZX44
Cu Chulainn
6,570
1,078
0
1,553
8,154
5,134
0
4,409
3,745
1,042
19,363
W
Medusa
6,982
2,714
0
2,733
7,765
2,926
0
5,073
2,692
0
44,889
W
14,309
388
85
1,391
5,089
1,913
0
3,413
1,676
46,724
0
L
Chang'e
11,337
260
3,863
3,217
13,329
4,640
0
6,416
6,913
30,629
0
W
Horus
OMMarshy
Horus
7,727
2,885
2,834
5,295
16,396
15,982
0
6,712
9,684
4,902
13,125
W
He Bo
THOR524
He Bo
13,862
678
0
665
12,235
4,411
0
6,589
5,646
31,688
0
L
Scylla
Vonlentine
Scylla
9,687
327
0
1,473
6,982
1,915
0
1,617
4,949
38,280
0
L
13,672
7,160
0
0
16,848
6,221
0
8,110
7,853
0
28,169
L
Jormungandr
xWamjam
Jormungandr
10,993
1,657
0
839
14,261
15,229
0
9,200
4,661
28,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,510
Gold Earned
52,823
235
Minions Killed
229
13
Camps Cleared
5
1,132,979
Distance Traveled
988,507
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,053
914
9
1
4
238,624
2
L
Cu Chulainn
9,997
909
44
4
1
118,768
0
W
Medusa
11,762
1,069
70
6
3
222,853
0
W
Ah Puch
11,515
1,047
86
8
3
212,369
0
L
Chang'e
11,110
1,010
46
4
1
260,754
0
W
Horus
11,843
1,077
17
2
2
238,153
0
W
He Bo
11,337
1,031
53
5
1
220,980
0
L
Scylla
10,579
962
83
8
1
202,929
0
L
Hou Yi
11,041
1,004
33
3
2
188,483
0
L
Jormungandr
10,096
918
23
2
0
217,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role