Player Matchup

Fenrir
Fenrir
Gold IV
Thota_iSi
Fenrir
Gold IV
Level 66
God Stats
1W - 3L
1,681 SR
Queue Stats
10W - 15L
1,424 MMR
Solo
Persephone
Persephone
Gold III
XkillerXcreedX
Persephone
Gold III
Level 65
God Stats
5W - 5L
1,837 SR
Queue Stats
239W - 217L
1,461 MMR
Solo
Hercules
Hercules
Gold III
Yung_b0ss_PL
Hercules
Gold III
Level 97
God Stats
1W - 3L
1,565 SR
Queue Stats
100W - 103L
1,466 MMR
Solo
Hel
Hel
Bronze III
breakfools
Hel
Bronze III
Level 69
God Stats
1W - 3L
1,290 SR
Queue Stats
19W - 22L
1,450 MMR
Solo
Apollo
Apollo
Gold III
cypychu
Apollo
Gold III
Level 146
God Stats
13W - 14L
1,500 SR
Queue Stats
180W - 183L
1,507 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,575 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,653 SR
1,484 MMR
Chaac
Chaac
Gold IV
Beefy1272
Chaac
Gold IV
Level 125
God Stats
22W - 14L
1,500 SR
Queue Stats
310W - 278L
1,561 MMR
Party 2
Da Ji
Da Ji
Silver I
Duffguy360
Da Ji
Silver I
Level 124
God Stats
3W - 5L
1,806 SR
Queue Stats
302W - 272L
1,384 MMR
Party 2
Sylvanus
Sylvanus
Gold II
Sadisticcred69
Sylvanus
Gold II
Level 59
God Stats
12W - 3L
1,846 SR
Queue Stats
314W - 316L
1,480 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
iiker_20
Kuzenbo
Gold IV
Level 105
God Stats
3W - 1L
1,742 SR
Queue Stats
169W - 172L
1,560 MMR
Party 1
Scylla
Scylla
Gold II
jradisawesim
Scylla
Gold II
Level 141
God Stats
1W - 4L
1,369 SR
Queue Stats
437W - 398L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Thota_iSi
Fenrir
20
10 / 9 / 14
20,817
548
20,614
45,055
39,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
XkillerXcreedX
Persephone
20
6 / 8 / 16
19,748
520
33,033
29,789
11,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Yung_b0ss_PL
Hercules
20
3 / 5 / 16
17,869
470
30,489
66,131
63,235
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 10 / 20
18,172
478
27,814
50,535
56,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
cypychu
Apollo
20
10 / 9 / 19
19,333
509
40,293
41,561
16,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BakasuraHeraAwilixBastetAchilles

VS

Bans
AphroditeIzanamiUllrSkadiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beefy1272
Chaac
20
17 / 8 / 8
22,493
592
48,613
51,239
56,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
20
11 / 13 / 15
17,695
466
34,745
34,177
21,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
20
4 / 7 / 24
18,797
495
32,987
43,227
61,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
iiker_20
Kuzenbo
20
6 / 7 / 15
17,062
449
32,923
38,007
60,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
3 / 5 / 15
19,824
522
35,412
20,577
8,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
118
39
Kills
41
41
Deaths
40
85
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chaac
Beefy1272
Chaac
17
8
8
2.63
W
Da Ji
11
13
15
1.42
W
Sylvanus
4
7
24
2.29
L
Fenrir
Thota_iSi
Fenrir
10
9
14
1.89
L
Persephone
XkillerXcreedX
Persephone
6
8
16
1.75
L
Hercules
Yung_b0ss_PL
Hercules
3
5
16
2.2
L
10
10
20
2
L
Apollo
cypychu
Apollo
10
9
19
2.17
W
Kuzenbo
iiker_20
Kuzenbo
6
7
15
1.93
W
Scylla
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,243
Damage
184,680
233,071
Taken
187,227
187,342
Mitigated
209,294
102,361
Healing
63,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Beefy1272
Chaac
48,613
14,772
0
22,123
51,239
56,887
6,948
14,840
36,399
0
172,483
W
Da Ji
34,745
11,051
0
4,265
34,177
21,618
4,471
7,881
26,296
0
102,643
W
Sylvanus
32,987
5,663
13,090
17,138
43,227
61,291
655
19,013
24,214
82,327
0
L
Fenrir
Thota_iSi
Fenrir
20,614
5,682
1,994
15,116
45,055
39,626
788
14,874
30,181
310
129,447
L
Persephone
XkillerXcreedX
Persephone
33,033
6,023
0
10,042
29,789
11,628
1,064
13,521
16,268
159,532
0
L
Hercules
Yung_b0ss_PL
Hercules
30,489
10,195
0
31,075
66,131
63,235
3,643
27,394
38,737
2,274
122,534
L
27,814
1,783
13,466
19,825
50,535
56,605
1,366
27,836
22,699
83,072
0
L
Apollo
cypychu
Apollo
40,293
27,930
0
10,843
41,561
16,248
3,508
23,358
18,203
0
152,809
W
Kuzenbo
iiker_20
Kuzenbo
32,923
6,391
1,973
2,870
38,007
60,555
494
12,608
25,399
101,230
0
W
Scylla
35,412
2,493
0
1,992
20,577
8,943
3,414
9,576
11,001
185,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,939
Gold Earned
95,871
803
Minions Killed
809
0
Camps Cleared
0
3,264,841
Distance Traveled
3,230,339
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
22,493
592
225
6
0
634,750
2
W
Da Ji
17,695
466
111
3
0
555,628
5
W
Sylvanus
18,797
495
93
2
0
597,645
3
L
Fenrir
20,817
548
165
4
0
681,073
1
L
Persephone
19,748
520
183
5
0
624,338
7
L
Hercules
17,869
470
162
4
0
648,377
5
L
Hel
18,172
478
95
3
0
630,742
9
L
Apollo
19,333
509
198
5
0
680,311
9
W
Kuzenbo
17,062
449
83
2
0
747,847
6
W
Scylla
19,824
522
297
8
0
694,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role