Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,182 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 13
God Stats
0W - 3L
1,170 SR
Queue Stats
4W - 13L
1,126 Elo+
Solo
Arachne
Arachne
H20Elijah
Arachne
Level 26
God Stats
3W - 3L
1,475 SR
Queue Stats
23W - 40L
1,121 Elo+
Party 1
Fenrir
Fenrir
jathushan18
Fenrir
Level 20
God Stats
3W - 15L
1,119 SR
Queue Stats
9W - 45L
911 Elo+
Solo
Vulcan
Vulcan
reborn_nas-_-
Vulcan
Level 28
God Stats
2W - 4L
1,241 SR
Queue Stats
42W - 41L
1,257 Elo+
Party 1
Team Averages
Level 19
1,301 SR
1,119 Elo+

VS

Team Averages
Level 18
1,471 SR
1,326 Elo+
Chiron
Chiron
 
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,122 Elo+
Solo
Set
Set
 
Set
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 108L
1,521 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 28
God Stats
37W - 53L
1,353 SR
Queue Stats
224W - 306L
989 Elo+
Solo
Ra
Ra
CMSCULLY
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hel
Hel
jateau5
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 16 / 4
9,946
343
3,137
22,872
8,143
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cerberus
 
Cerberus
20
12 / 3 / 4
15,630
539
17,177
25,362
28,290
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
H20Elijah
Arachne
15
2 / 9 / 6
10,964
378
3,841
21,526
7,534
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
0 / 11 / 3
9,325
322
1,810
18,796
6,393
20
6 / 10 / 6
15,085
520
34,445
19,258
9,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
4 / 5 / 6
14,535
501
16,743
16,542
5,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Set
 
Set
19
14 / 6 / 3
15,228
525
18,927
27,793
14,676
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
 
Artemis
20
2 / 2 / 6
15,074
520
8,257
10,356
2,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
24 / 5 / 12
16,995
586
42,498
27,434
11,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hel
11
5 / 2 / 5
11,417
394
3,617
6,726
3,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
20
Kills
49
49
Deaths
20
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
16
4
0.13
L
Cerberus
 
Cerberus
12
3
4
4.67
W
Chiron
 
Chiron
4
5
6
1.4
W
Set
 
Set
14
6
3
2.58
W
Artemis
 
Artemis
2
2
6
2.5
W
24
5
12
6
L
Arachne
H20Elijah
Arachne
2
9
6
0.56
W
Hel
5
2
5
3.75
L
Fenrir
0
11
3
0.14
L
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,410
Damage
90,042
107,814
Taken
88,851
59,381
Mitigated
37,268
9,947
Healing
34,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,137
1,779
0
0
22,872
8,143
198
9,360
13,512
0
32,645
L
Cerberus
 
Cerberus
17,177
1,431
0
5,906
25,362
28,290
0
9,111
16,251
53,859
0
W
Chiron
 
Chiron
16,743
5,021
736
4,772
16,542
5,353
4,763
11,738
4,799
0
88,278
W
Set
 
Set
18,927
9,944
0
5,779
27,793
14,676
3,832
10,254
17,539
0
125,287
W
Artemis
 
Artemis
8,257
2,701
0
1,857
10,356
2,423
4,418
8,002
2,354
0
81,005
W
42,498
5,222
5,179
15,173
27,434
11,791
3,907
18,519
8,915
137,185
0
L
Arachne
H20Elijah
Arachne
3,841
3,074
282
1,683
21,526
7,534
1,169
8,898
12,628
0
19,806
W
Hel
3,617
1,518
976
469
6,726
3,025
139
5,385
1,341
8,709
0
L
Fenrir
1,810
347
0
105
18,796
6,393
484
7,462
11,334
0
11,107
L
34,445
11,348
0
1,971
19,258
9,021
2,647
11,284
7,974
128,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,950
Gold Earned
73,249
393
Minions Killed
613
0
Camps Cleared
0
2,171,248
Distance Traveled
2,142,384
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,946
343
33
1
0
385,867
0
L
Cerberus
15,630
539
116
4
0
397,782
0
W
Chiron
14,535
501
146
5
0
500,544
3
W
Set
15,228
525
127
4
0
476,796
2
W
Artemis
15,074
520
143
5
0
479,797
0
W
Ra
16,995
586
186
6
0
515,060
0
L
Arachne
10,964
378
55
2
0
430,733
1
W
Hel
11,417
394
11
0
0
170,187
0
L
Fenrir
9,325
322
18
1
0
467,963
0
L
Vulcan
15,085
520
171
6
0
488,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role