Player Matchup

Neith
Neith
 
Neith
Level 10
God Stats
11W - 17L
1,459 SR
Queue Stats
41W - 62L
1,095 Elo+
Solo
Sol
Sol
Kiroharu04
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
RCS RichardH
Mulan
Level 18
God Stats
1W - 3L
1,133 SR
Queue Stats
27W - 37L
1,234 Elo+
Solo
Guan Yu
Guan Yu
VillePablo875
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,434 Elo+
Solo
Thor
Thor
ezeadinolfi
Thor
Level 7
God Stats
1W - 1L
1,725 SR
Queue Stats
3W - 1L
1,698 Elo+
Solo
Team Averages
Level 11
1,463 SR
1,392 Elo+

VS

Team Averages
Level 11
1,498 SR
1,520 Elo+
Poseidon
Poseidon
 
Poseidon
Level 17
God Stats
4W - 4L
1,531 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CHORIPAAN
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Naickross
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Thor
Thor
Taexion
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
fernagal81
Sylvanus
Level 18
God Stats
1W - 1L
1,461 SR
Queue Stats
3W - 2L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 3 / 4
6,896
493
5,474
5,532
1,889
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 6 / 4
6,529
466
4,903
8,262
2,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 1
5,512
394
4,089
8,109
3,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
1
0 / 1 / 0
4,212
301
76
855
342
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

10
3 / 5 / 1
6,370
455
5,108
9,584
2,974
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 4 / 3
6,813
487
2,716
6,763
3,065
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
CHORIPAAN
Kukulkan
12
8 / 1 / 2
8,604
615
5,979
4,425
1,582
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Naickross
Medusa
15
6 / 1 / 0
9,003
643
7,529
6,379
2,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Taexion
Thor
13
3 / 2 / 4
8,281
592
3,130
7,137
2,974
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
fernagal81
Sylvanus
10
0 / 3 / 4
6,518
466
2,797
8,089
3,750
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
17
19
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
4
2
W
Poseidon
 
Poseidon
0
4
3
0.38
W
Kukulkan
CHORIPAAN
Kukulkan
8
1
2
9
L
2
6
4
0.67
W
Medusa
Naickross
Medusa
6
1
0
6
L
1
4
1
0.38
W
Thor
Taexion
Thor
3
2
4
2.5
L
Guan Yu
0
1
0
0
L
3
5
1
0.7
W
Sylvanus
fernagal81
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
22,151
32,342
Taken
32,793
10,961
Mitigated
13,657
3,953
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,474
2,839
0
1,192
5,532
1,889
137
3,193
2,339
0
25,945
W
Poseidon
 
Poseidon
2,716
158
147
1,096
6,763
3,065
488
1,727
5,036
19,686
0
W
Kukulkan
CHORIPAAN
Kukulkan
5,979
1,272
0
0
4,425
1,582
3,898
887
3,538
41,582
0
L
4,903
1,308
0
1,149
8,262
2,483
292
4,360
3,902
18,148
0
W
Medusa
Naickross
Medusa
7,529
5,201
0
2,024
6,379
2,286
4,789
369
6,010
0
39,875
L
4,089
927
0
838
8,109
3,273
0
954
7,155
0
17,940
W
Thor
Taexion
Thor
3,130
1,671
246
664
7,137
2,974
1,596
830
6,307
0
27,422
L
Guan Yu
76
76
85
165
855
342
0
196
659
0
527
L
5,108
2,667
0
524
9,584
2,974
315
2,789
6,795
0
29,841
W
Sylvanus
fernagal81
Sylvanus
2,797
1,156
1,093
1,057
8,089
3,750
258
1,090
6,999
16,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
39,219
142
Minions Killed
299
0
Camps Cleared
0
923,264
Distance Traveled
1,019,652
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,896
493
44
3
0
190,912
1
W
Poseidon
6,813
487
36
3
0
209,977
0
W
Kukulkan
8,604
615
86
6
0
210,382
0
L
Sol
6,529
466
34
2
0
217,504
0
W
Medusa
9,003
643
93
7
0
194,853
0
L
Mulan
5,512
394
30
2
0
208,410
0
W
Thor
8,281
592
61
4
0
220,415
2
L
Guan Yu
4,212
301
1
0
0
43,564
0
L
Thor
6,370
455
33
2
0
262,874
0
W
Sylvanus
6,518
466
23
2
0
184,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role