Player Matchup

Ymir
Ymir
 
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,129 Elo+
Party 1
Merlin
Merlin
Blanchard30
Merlin
Level 29
God Stats
14W - 11L
1,448 SR
Queue Stats
22W - 19L
1,322 Elo+
Solo
Mulan
Mulan
Elcambumbito21
Mulan
Level 26
God Stats
11W - 12L
1,303 SR
Queue Stats
47W - 56L
1,297 Elo+
Solo
Guan Yu
Guan Yu
bubblyboy7
Guan Yu
Level 18
God Stats
1W - 2L
1,511 SR
Queue Stats
7W - 11L
1,344 Elo+
Party 1
Ra
Ra
itsElChapo7
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,380 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,294 Elo+

VS

Team Averages
Level 21
1,528 SR
1,420 Elo+
King Arthur
King Arthur
Deadlywarrior07
King Arthur
Level 29
God Stats
46W - 35L
1,592 SR
Queue Stats
55W - 48L
1,473 Elo+
Solo
Pele
Pele
Doodoo2003
Pele
Level 14
God Stats
2W - 1L
1,738 SR
Queue Stats
22W - 26L
1,402 Elo+
Solo
Heimdallr
Heimdallr
HippieHuncho420
Heimdallr
Level 25
God Stats
36W - 28L
1,482 SR
Queue Stats
49W - 60L
1,396 Elo+
Solo
Ymir
Ymir
KineticKetchup
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
broccoli79
Ra
Level 27
God Stats
12W - 12L
1,326 SR
Queue Stats
38W - 47L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 7 / 8
10,758
978
3,257
16,853
17,616
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
18
12 / 9 / 1
14,132
1,285
30,797
19,690
7,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 15 / 3
10,625
966
10,295
25,971
11,583
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
bubblyboy7
Guan Yu
19
1 / 6 / 14
11,568
1,052
8,773
20,771
12,772
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 8
10,987
999
17,829
18,844
7,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadlywarrior07
King Arthur
20
10 / 3 / 25
12,875
1,170
22,985
20,310
28,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
13 / 3 / 19
13,391
1,217
21,782
15,494
6,078
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
HippieHuncho420
Heimdallr
20
17 / 3 / 21
14,301
1,300
25,483
12,095
5,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 5 / 28
11,293
1,027
8,114
22,226
19,168
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 2 / 20
11,253
1,023
14,068
7,379
3,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
158
16
Kills
45
45
Deaths
16
34
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
8
0.57
L
Merlin
12
9
1
1.39
W
King Arthur
Deadlywarrior07
King Arthur
10
3
25
7.5
W
13
3
19
7.5
L
2
15
3
0.23
W
Heimdallr
HippieHuncho420
Heimdallr
17
3
21
9.17
W
1
5
28
3
W
4
2
20
7
L
Guan Yu
bubblyboy7
Guan Yu
1
6
14
1.33
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,951
Damage
92,432
102,129
Taken
77,504
56,539
Mitigated
61,924
10,579
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,257
1,002
0
0
16,853
17,616
0
5,492
11,322
6,561
0
L
Merlin
30,797
929
171
2,328
19,690
7,321
0
3,958
15,732
58,440
0
W
King Arthur
Deadlywarrior07
King Arthur
22,985
3,925
405
6,603
20,310
28,463
0
12,820
7,490
0
42,964
W
21,782
6,975
0
1,837
15,494
6,078
0
9,143
6,351
0
37,783
L
10,295
3,093
0
920
25,971
11,583
0
5,688
20,283
0
31,234
W
Heimdallr
HippieHuncho420
Heimdallr
25,483
13,015
0
874
12,095
5,014
0
8,997
3,098
0
45,064
W
8,114
2,950
386
4,829
22,226
19,168
0
15,786
6,440
16,893
0
W
14,068
1,249
3,859
826
7,379
3,201
0
5,179
2,200
39,887
0
L
Guan Yu
bubblyboy7
Guan Yu
8,773
1,632
1,190
1,966
20,771
12,772
0
4,018
16,753
42
16,442
L
17,829
2,564
2,376
1,628
18,844
7,247
0
3,026
15,818
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,070
Gold Earned
63,113
168
Minions Killed
205
3
Camps Cleared
3
824,060
Distance Traveled
931,159
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,758
978
6
1
0
114,768
2
L
Merlin
14,132
1,285
47
4
0
177,101
1
W
King Arthur
12,875
1,170
26
2
1
194,152
0
W
Pele
13,391
1,217
55
5
0
203,897
0
L
Mulan
10,625
966
34
3
2
169,617
0
W
Heimdallr
14,301
1,300
33
3
0
185,808
0
W
Ymir
11,293
1,027
26
2
0
146,856
1
W
Ra
11,253
1,023
65
6
2
200,446
0
L
Guan Yu
11,568
1,052
16
1
0
161,498
1
L
Ra
10,987
999
65
6
1
201,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role