Player Matchup

Serqet
Serqet
CromeGear
Serqet
Level 21
God Stats
28W - 39L
1,595 SR
Queue Stats
146W - 196L
1,320 Elo+
Solo
Nemesis
Nemesis
Hero_Vinc
Nemesis
Level 3
God Stats
9W - 12L
1,723 SR
Queue Stats
166W - 217L
1,268 Elo+
Party 1
Raijin
Raijin
benderdavid0111
Raijin
Level 12
God Stats
8W - 18L
1,138 SR
Queue Stats
125W - 175L
1,379 Elo+
Party 1
Jormungandr
Jormungandr
kulbe_ps
Jormungandr
Level 14
God Stats
2W - 2L
1,723 SR
Queue Stats
170W - 229L
1,178 Elo+
Party 1
Artemis
Artemis
zLegendplayer
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 499L
1,268 Elo+
Party 1
Team Averages
Level 11
1,536 SR
1,282 Elo+

VS

Team Averages
Level 17
1,482 SR
1,413 Elo+
Artemis
Artemis
DiggsyKills007
Artemis
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 120L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Kal-El8989
Ah Puch
Level 17
God Stats
13W - 7L
1,521 SR
Queue Stats
45W - 50L
1,346 Elo+
Party 2
King Arthur
King Arthur
jazz99niko
King Arthur
Level 26
God Stats
27W - 23L
1,391 SR
Queue Stats
59W - 56L
1,318 Elo+
Party 2
Bastet
Bastet
piggy_goes_oink
Bastet
Level 7
God Stats
9W - 7L
1,500 SR
Queue Stats
64W - 56L
1,500 Elo+
Party 3
Pele
Pele
xxCloudeCxx
Pele
Level 28
God Stats
57W - 62L
1,497 SR
Queue Stats
282W - 313L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CromeGear
Serqet
19
6 / 5 / 1
13,569
503
14,176
20,831
10,240
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Hero_Vinc
Nemesis
13
1 / 13 / 2
8,897
330
6,384
19,535
6,038
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 10 / 2
12,376
458
20,381
23,360
17,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jormungandr
kulbe_ps
Jormungandr
13
1 / 14 / 0
9,057
335
9,115
24,339
16,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
16
1 / 13 / 0
10,298
381
11,544
17,362
5,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 8
13,570
503
9,657
11,610
3,874
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Kal-El8989
Ah Puch
20
3 / 2 / 10
13,243
490
9,841
12,201
5,301
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
jazz99niko
King Arthur
20
18 / 1 / 11
14,767
547
25,098
20,487
24,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 3 / 17
14,395
533
16,080
17,858
7,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
22 / 5 / 7
15,553
576
27,149
25,574
10,027
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
14
Kills
54
55
Deaths
15
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Serqet
CromeGear
Serqet
6
5
1
1.3
W
4
4
8
2
L
Nemesis
Hero_Vinc
Nemesis
1
13
2
0.15
W
Ah Puch
Kal-El8989
Ah Puch
3
2
10
4
L
5
10
2
0.6
W
King Arthur
jazz99niko
King Arthur
18
1
11
23.5
L
Jormungandr
kulbe_ps
Jormungandr
1
14
0
0.07
W
7
3
17
5.17
W
22
5
7
5.1
L
Artemis
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,600
Damage
87,825
105,427
Taken
87,730
55,416
Mitigated
50,955
4,172
Healing
26,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
CromeGear
Serqet
14,176
5,570
0
750
20,831
10,240
0
1,148
19,683
0
50,929
W
9,657
4,711
87
2,667
11,610
3,874
2,992
2,803
7,556
0
76,426
L
Nemesis
Hero_Vinc
Nemesis
6,384
2,535
0
1,854
19,535
6,038
0
933
18,602
0
32,427
W
Ah Puch
Kal-El8989
Ah Puch
9,841
521
0
2,762
12,201
5,301
2,021
4,787
7,414
69,832
0
L
20,381
3,157
0
566
23,360
17,669
684
3,622
19,564
71,727
0
W
King Arthur
jazz99niko
King Arthur
25,098
4,936
0
8,036
20,487
24,736
516
6,933
13,032
0
80,232
L
Jormungandr
kulbe_ps
Jormungandr
9,115
2,934
98
904
24,339
16,224
356
456
23,883
39,882
0
W
16,080
6,295
0
3,226
17,858
7,017
2,758
5,902
11,956
0
76,169
W
27,149
7,254
1,413
8,149
25,574
10,027
5,813
9,071
15,739
0
119,414
L
Artemis
11,544
7,469
0
0
17,362
5,245
2,690
3,682
13,680
0
57,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
71,528
410
Minions Killed
582
0
Camps Cleared
0
1,948,439
Distance Traveled
2,380,365
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,569
503
77
3
0
414,450
2
W
Artemis
13,570
503
131
5
0
397,847
1
L
Nemesis
8,897
330
46
2
0
384,659
0
W
Ah Puch
13,243
490
110
4
0
418,244
0
L
Raijin
12,376
458
125
5
0
421,073
1
W
King Arthur
14,767
547
94
3
0
488,852
2
L
Jormungandr
9,057
335
60
2
0
351,902
1
W
Bastet
14,395
533
113
4
0
545,388
1
W
Pele
15,553
576
134
5
0
530,034
1
L
Artemis
10,298
381
102
4
0
376,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role