Player Matchup

Chaac
Chaac
AndersonTheodor
Chaac
Level 157
God Stats
3W - 3L
1,225 SR
Queue Stats
582W - 615L
1,479 Elo+
Solo
Merlin
Merlin
Kunze97
Merlin
Level 126
God Stats
2W - 2L
1,485 SR
Queue Stats
281W - 282L
1,555 Elo+
Solo
Jing Wei
Jing Wei
your_local_nurd
Jing Wei
Level 59
God Stats
2W - 0L
1,720 SR
Queue Stats
104W - 115L
1,227 Elo+
Solo
Team Averages
Level 114
1,477 SR
1,420 Elo+

VS

Team Averages
Level 109
1,431 SR
1,397 Elo+
Ah Puch
Ah Puch
Dr Mine245
Ah Puch
Level 128
God Stats
12W - 13L
1,446 SR
Queue Stats
349W - 319L
1,475 Elo+
Solo
Cernunnos
Cernunnos
Mad Muck
Cernunnos
Level 149
God Stats
5W - 3L
1,308 SR
Queue Stats
213W - 228L
1,427 Elo+
Solo
Merlin
Merlin
Sakura_DreamX
Merlin
Level 49
God Stats
12W - 14L
1,538 SR
Queue Stats
216W - 266L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
12,543
660
9,728
22,976
13,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Kunze97
Merlin
16
6 / 2 / 3
13,882
731
11,683
7,048
2,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
13
3 / 10 / 6
12,162
640
7,602
17,844
5,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr Mine245
Ah Puch
13
2 / 6 / 6
11,524
607
13,967
14,742
3,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Mad Muck
Cernunnos
14
5 / 1 / 3
11,902
626
13,733
12,348
3,839
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 6 / 3
12,448
655
8,918
9,224
2,555
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
13
Kills
13
13
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Ah Puch
Dr Mine245
Ah Puch
2
6
6
0.83
W
Merlin
Kunze97
Merlin
6
2
3
3.75
L
Cernunnos
Mad Muck
Cernunnos
5
1
3
6.5
L
6
6
3
1.25
W
Jing Wei
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,013
Damage
36,618
47,868
Taken
36,314
21,087
Mitigated
9,758
14,377
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,728
1,088
151
10,948
22,976
13,380
582
7,986
14,990
0
45,890
L
Ah Puch
Dr Mine245
Ah Puch
13,967
116
0
1,119
14,742
3,364
0
4,856
9,886
45,723
0
W
Merlin
Kunze97
Merlin
11,683
36
0
294
7,048
2,391
228
4,061
2,987
79,806
0
L
Cernunnos
Mad Muck
Cernunnos
13,733
4,970
366
3,309
12,348
3,839
0
3,418
8,930
0
64,462
L
8,918
291
0
1,756
9,224
2,555
0
3,425
5,799
19,563
0
W
Jing Wei
7,602
4,806
129
2,855
17,844
5,316
1,279
10,963
6,881
0
35,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
35,874
278
Minions Killed
192
0
Camps Cleared
0
993,319
Distance Traveled
816,689
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,543
660
54
3
0
350,317
3
L
Ah Puch
11,524
607
72
4
0
311,116
1
W
Merlin
13,882
731
161
8
0
335,314
7
L
Cernunnos
11,902
626
102
5
0
314,291
3
L
Merlin
12,448
655
18
1
0
191,282
1
W
Jing Wei
12,162
640
63
3
0
307,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role