Player Matchup

Horus
Horus
Dr-Ent33
Horus
Level 12
God Stats
1W - 0L
1,313 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hades
Hades
JMSRnathan49
Hades
Level 26
God Stats
9W - 2L
1,640 SR
Queue Stats
17W - 34L
1,168 Elo+
Solo
Hachiman
Hachiman
Usual_Casual_Cat
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 1
Team Averages
Level 18
1,484 SR
1,306 Elo+

VS

Team Averages
Level 15
1,415 SR
1,147 Elo+
Agni
Agni
Eblg135
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
973 Elo+
Party 2
Ullr
Ullr
NatulcienRaina
Ullr
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 283L
1,334 Elo+
Solo
Chaac
Chaac
theguy4u00
Chaac
Level 15
God Stats
0W - 2L
1,244 SR
Queue Stats
10W - 20L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dr-Ent33
Horus
13
4 / 4 / 8
11,956
629
6,152
15,561
6,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
15 / 7 / 4
15,400
811
23,523
14,998
9,023
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 10 / 6
10,645
560
6,383
14,259
4,406
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Eblg135
Agni
13
8 / 6 / 8
12,392
652
10,066
14,160
9,455
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 5 / 6
13,875
730
16,405
15,780
5,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
13
3 / 9 / 14
12,643
665
10,127
19,259
18,072
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
19
Kills
20
21
Deaths
20
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
Dr-Ent33
Horus
4
4
8
2
L
Agni
Eblg135
Agni
8
6
8
2
W
15
7
4
2.43
L
9
5
6
2.4
W
0
10
6
0.3
L
Chaac
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
36,598
44,818
Taken
49,199
19,868
Mitigated
32,803
9,910
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dr-Ent33
Horus
6,152
3,878
2,024
3,322
15,561
6,439
827
3,440
12,121
0
15,820
L
Agni
Eblg135
Agni
10,066
1,750
0
726
14,160
9,455
646
5,672
8,488
28,363
0
W
23,523
2,900
423
4,018
14,998
9,023
1,346
2,261
12,737
58,208
0
L
16,405
7,413
0
3,369
15,780
5,276
901
6,812
8,968
0
55,501
W
6,383
4,805
0
123
14,259
4,406
896
4,369
9,890
0
33,091
L
Chaac
10,127
2,337
219
3,942
19,259
18,072
139
11,131
8,128
0
32,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
38,910
155
Minions Killed
156
0
Camps Cleared
0
832,072
Distance Traveled
761,907
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,956
629
27
1
0
331,830
0
L
Agni
12,392
652
37
2
0
252,771
2
W
Hades
15,400
811
74
4
0
244,320
0
L
Ullr
13,875
730
80
4
0
256,319
0
W
Hachiman
10,645
560
54
3
0
255,922
0
L
Chaac
12,643
665
39
2
0
252,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role