Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
15W - 8L
1,722 SR
Queue Stats
140W - 155L
1,374 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 23
God Stats
2W - 0L
1,720 SR
Queue Stats
28W - 25L
1,352 Elo+
Solo
Apollo
Apollo
L7 NewP
Apollo
Level 26
God Stats
35W - 19L
1,605 SR
Queue Stats
37W - 22L
1,415 Elo+
Solo
Zeus
Zeus
Mr_Poooch
Zeus
Level 27
God Stats
24W - 18L
1,680 SR
Queue Stats
47W - 37L
1,453 Elo+
Solo
Nu Wa
Nu Wa
VigorousSole25
Nu Wa
Level 26
God Stats
113W - 102L
1,464 SR
Queue Stats
385W - 390L
1,343 Elo+
Solo
Team Averages
Level 26
1,638 SR
1,387 Elo+

VS

Team Averages
Level 17
1,400 SR
1,319 Elo+
Neith
Neith
BigTuckyxSwag
Neith
Level 24
God Stats
5W - 4L
1,632 SR
Queue Stats
5W - 8L
1,442 Elo+
Solo
Aphrodite
Aphrodite
Dizzle-_G0D
Aphrodite
Level 5
God Stats
0W - 3L
1,177 SR
Queue Stats
6W - 6L
1,104 Elo+
Party 1
Izanami
Izanami
HoggieUp
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 125L
1,356 Elo+
Solo
Fenrir
Fenrir
Kyuubi-Chxn
Fenrir
Level 18
God Stats
2W - 12L
1,190 SR
Queue Stats
133W - 133L
1,370 Elo+
Solo
Ymir
Ymir
PatraoEscobar
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
10 / 3 / 22
13,220
1,202
15,081
14,295
16,316
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
 
Persephone
18
4 / 3 / 24
11,410
1,037
15,811
6,884
2,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
L7 NewP
Apollo
19
10 / 2 / 14
13,186
1,199
14,288
10,360
4,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zeus
20
11 / 0 / 28
12,800
1,164
25,093
4,548
1,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 0 / 28
12,682
1,153
26,742
4,642
1,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 5
9,797
891
4,508
15,056
4,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Dizzle-_G0D
Aphrodite
16
1 / 9 / 5
10,162
924
5,237
20,382
13,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
HoggieUp
Izanami
17
3 / 6 / 3
11,055
1,005
12,380
22,622
6,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
2 / 12 / 5
10,396
945
8,481
26,925
9,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 9 / 4
9,564
869
4,410
20,183
14,310
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
29
45
Kills
7
8
Deaths
45
116
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
3
22
7
W
Persephone
 
Persephone
4
3
24
5.33
L
1
9
5
0.39
L
Aphrodite
Dizzle-_G0D
Aphrodite
1
9
5
0.39
L
Izanami
HoggieUp
Izanami
3
6
3
0.75
L
Fenrir
2
12
5
0.38
W
Apollo
L7 NewP
Apollo
10
2
14
8.5
W
Zeus
11
0
28
25
L
0
9
4
0.22
W
10
0
28
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,015
Damage
35,016
40,729
Taken
105,168
26,465
Mitigated
49,166
12,096
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,081
1,624
0
4,498
14,295
16,316
0
3,971
10,197
262
31,292
W
Persephone
 
Persephone
15,811
2,229
486
820
6,884
2,688
0
975
5,909
32,767
0
L
4,508
1,257
0
791
15,056
4,761
0
10,435
4,621
0
12,241
L
Aphrodite
Dizzle-_G0D
Aphrodite
5,237
1,286
1,452
3,117
20,382
13,738
0
13,448
6,934
21,798
0
L
Izanami
HoggieUp
Izanami
12,380
7,306
699
1,847
22,622
6,401
0
13,918
8,704
0
53,657
L
Fenrir
8,481
1,794
0
714
26,925
9,956
0
18,675
8,250
262
16,968
W
Apollo
L7 NewP
Apollo
14,288
7,990
472
3,267
10,360
4,236
0
2,174
7,918
0
37,529
W
Zeus
25,093
4,725
0
988
4,548
1,458
0
1,547
3,001
34,353
0
L
4,410
963
0
0
20,183
14,310
0
11,432
8,675
21,438
0
W
26,742
7,408
0
1,565
4,642
1,767
0
1,242
3,400
45,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,298
Gold Earned
50,974
193
Minions Killed
187
12
Camps Cleared
3
969,133
Distance Traveled
786,416
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,220
1,202
44
4
0
195,712
1
W
Persephone
11,410
1,037
39
4
1
171,880
0
L
Neith
9,797
891
16
1
0
124,446
0
L
Aphrodite
10,162
924
34
3
1
205,519
0
L
Izanami
11,055
1,005
97
9
1
180,658
0
L
Fenrir
10,396
945
9
1
1
163,331
0
W
Apollo
13,186
1,199
42
4
10
203,440
0
W
Zeus
12,800
1,164
16
1
1
197,063
0
L
Ymir
9,564
869
31
3
0
112,462
0
W
Nu Wa
12,682
1,153
52
5
0
201,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role