Player Matchup

Bastet
Bastet
Cleutim
Bastet
Level 29
God Stats
4W - 7L
1,354 SR
Queue Stats
38W - 53L
1,315 Elo+
Party 1
Zeus
Zeus
Jvdornelas
Zeus
Level 24
God Stats
0W - 2L
1,175 SR
Queue Stats
4W - 16L
1,196 Elo+
Party 1
Jormungandr
Jormungandr
tangkimkan
Jormungandr
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
207W - 222L
1,314 Elo+
Solo
Team Averages
Level 27
1,284 SR
1,275 Elo+

VS

Team Averages
Level 88
1,470 SR
1,346 Elo+
Da Ji
Da Ji
cristiannobis
Da Ji
Level 132
God Stats
7W - 6L
1,311 SR
Queue Stats
92W - 103L
1,472 Elo+
Solo
Kukulkan
Kukulkan
sneakyturtle12
Kukulkan
Level 24
God Stats
21W - 12L
1,555 SR
Queue Stats
154W - 224L
1,399 Elo+
Solo
Nox
Nox
xJediMindTrcksx
Nox
Level 107
God Stats
4W - 1L
1,543 SR
Queue Stats
8W - 24L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cleutim
Bastet
10
0 / 7 / 4
8,503
607
3,724
13,307
4,058
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 9 / 1
8,530
609
2,858
9,945
2,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
tangkimkan
Jormungandr
11
3 / 8 / 1
9,584
685
3,318
12,028
8,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 6
10,993
785
8,934
8,083
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
11
5 / 2 / 12
9,674
691
9,055
6,349
2,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
7 / 1 / 12
10,519
751
10,163
3,585
1,332
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
24
24
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cleutim
Bastet
0
7
4
0.29
L
1
9
1
0.17
W
12
2
6
7.5
W
Kukulkan
5
2
12
5.5
L
Jormungandr
tangkimkan
Jormungandr
3
8
1
0.44
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,900
Damage
28,152
35,280
Taken
18,017
15,800
Mitigated
6,875
4,513
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cleutim
Bastet
3,724
1,038
0
2,865
13,307
4,058
0
7,606
5,701
0
19,594
L
2,858
200
0
1,648
9,945
2,951
96
6,646
3,299
18,747
0
W
8,934
2,230
0
1,389
8,083
3,473
0
2,245
5,838
173
42,287
W
Kukulkan
9,055
1,002
0
624
6,349
2,070
0
3,110
3,239
26,371
0
L
Jormungandr
tangkimkan
Jormungandr
3,318
439
0
0
12,028
8,791
0
5,026
7,002
23,524
0
W
10,163
421
0
424
3,585
1,332
0
1,579
2,006
26,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
31,186
118
Minions Killed
152
0
Camps Cleared
0
608,685
Distance Traveled
663,256
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,503
607
31
2
0
234,692
6
L
Zeus
8,530
609
34
2
0
170,502
1
W
Da Ji
10,993
785
60
4
0
247,583
3
W
Kukulkan
9,674
691
38
3
0
206,394
0
L
Jormungandr
9,584
685
53
4
0
203,491
0
W
Nox
10,519
751
54
4
0
209,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role