Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 104
God Stats
4W - 4L
1,488 SR
Queue Stats
97W - 148L
1,253 Elo+
Party 2
Da Ji
Da Ji
AgentHarm
Da Ji
Level 115
God Stats
18W - 22L
1,408 SR
Queue Stats
211W - 273L
1,437 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,397 Elo+

VS

Team Averages
Level 19
1,492 SR
1,645 Elo+
Loki
Loki
CrypticRsaro
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,718 Elo+
Party 1
Neith
Neith
Minko_N1305
Neith
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,718 Elo+
Party 1
Ullr
Ullr
sixti6
Ullr
Level 46
God Stats
7W - 15L
1,475 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 0 / 17
9,845
757
4,736
8,947
7,708
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
 
Zeus
12
8 / 0 / 9
9,977
767
11,154
3,762
1,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
AgentHarm
Da Ji
13
12 / 1 / 8
10,795
830
10,933
6,227
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
6,910
532
1,764
10,836
3,345
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 9 / 0
7,004
539
3,825
9,823
3,453
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ullr
sixti6
Ullr
11
1 / 3 / 0
8,638
664
3,247
10,552
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
1
22
Kills
1
1
Deaths
22
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
17
10.5
W
Zeus
 
Zeus
8
0
9
12.5
W
Da Ji
AgentHarm
Da Ji
12
1
8
16
L
0
10
0
0
L
0
9
0
0
L
Ullr
sixti6
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
8,836
18,936
Taken
31,211
12,466
Mitigated
10,844
6,086
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,736
761
810
2,049
8,947
7,708
636
206
8,741
24,184
0
W
Zeus
 
Zeus
11,154
1,145
0
2,154
3,762
1,208
1,056
28
3,734
37,722
0
W
Da Ji
AgentHarm
Da Ji
10,933
3,654
0
1,073
6,227
3,550
1,324
316
5,911
0
35,351
L
1,764
787
0
0
10,836
3,345
0
4,204
6,632
0
15,880
L
3,825
2,674
0
140
9,823
3,453
0
6,672
3,151
0
14,909
L
Ullr
sixti6
Ullr
3,247
1,681
0
1,510
10,552
4,046
183
5,142
5,410
0
32,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
22,552
140
Minions Killed
125
0
Camps Cleared
0
709,368
Distance Traveled
607,518
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,845
757
32
2
0
227,809
1
W
Zeus
9,977
767
64
5
0
215,165
0
W
Da Ji
10,795
830
44
3
0
266,394
5
L
Loki
6,910
532
16
1
0
182,688
0
L
Neith
7,004
539
30
2
0
206,521
1
L
Ullr
8,638
664
79
6
0
218,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role