Player Matchup

Fenrir
Fenrir
DelusionalByrdy
Fenrir
Level 20
God Stats
28W - 26L
1,531 SR
Queue Stats
57W - 62L
1,348 Elo+
Solo
Loki
Loki
DoctorTUXITO 78
Loki
Level 26
God Stats
6W - 6L
1,306 SR
Queue Stats
57W - 64L
1,263 Elo+
Solo
King Arthur
King Arthur
Fingerling1992
King Arthur
Level 29
God Stats
2W - 1L
1,203 SR
Queue Stats
9W - 17L
1,344 Elo+
Solo
Hades
Hades
bubbisen97
Hades
Level 28
God Stats
6W - 0L
1,681 SR
Queue Stats
74W - 64L
1,485 Elo+
Solo
Fafnir
Fafnir
fico_laterale
Fafnir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,287 Elo+
Solo
Team Averages
Level 23
1,444 SR
1,345 Elo+

VS

Team Averages
Level 17
1,570 SR
1,356 Elo+
Susano
Susano
 
Susano
Level 12
God Stats
0W - 5L
1,076 SR
Queue Stats
12W - 15L
1,197 Elo+
Solo
Odin
Odin
 
Odin
Level 13
God Stats
6W - 4L
1,715 SR
Queue Stats
160W - 159L
1,453 Elo+
Solo
Mulan
Mulan
DIZzIsFrosty_-
Mulan
Level 24
God Stats
2W - 2L
1,737 SR
Queue Stats
22W - 28L
1,321 Elo+
Solo
Merlin
Merlin
Jo Lucio
Merlin
Level 18
God Stats
2W - 2L
1,832 SR
Queue Stats
15W - 18L
1,326 Elo+
Solo
Heimdallr
Heimdallr
Zikhid
Heimdallr
Level 19
God Stats
48W - 45L
1,491 SR
Queue Stats
61W - 59L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 24
17,812
1,048
23,346
35,662
35,172
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 8 / 18
16,212
954
19,134
23,932
10,631
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Fingerling1992
King Arthur
20
7 / 3 / 21
17,745
1,044
21,819
31,407
32,433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
20
19 / 6 / 13
19,822
1,166
51,091
29,489
16,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 12 / 11
14,299
841
4,280
23,495
18,155
Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
2 / 10 / 24
15,386
905
13,913
25,795
11,442
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
 
Odin
20
10 / 5 / 19
17,368
1,022
27,115
21,109
11,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 13 / 14
16,092
947
28,749
34,689
39,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Jo Lucio
Merlin
20
5 / 6 / 21
16,118
948
30,398
21,165
9,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Zikhid
Heimdallr
20
12 / 5 / 20
17,531
1,031
34,104
25,553
12,446
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
135
39
Kills
37
37
Deaths
39
87
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
10
24
1.4
L
Odin
 
Odin
10
5
19
3.9
L
8
13
14
1.15
W
8
8
24
2.5
W
5
8
18
1.75
W
King Arthur
Fingerling1992
King Arthur
7
3
21
5.83
L
Merlin
Jo Lucio
Merlin
5
6
21
2.58
L
Heimdallr
Zikhid
Heimdallr
12
5
20
4.4
W
Hades
19
6
13
4.25
W
0
12
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,670
Damage
134,279
143,985
Taken
128,311
112,676
Mitigated
84,698
18,565
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
13,913
2,574
0
268
25,795
11,442
0
12,593
13,202
0
32,549
L
Odin
 
Odin
27,115
3,862
0
306
21,109
11,128
0
12,195
8,674
0
46,826
L
28,749
5,873
0
3,440
34,689
39,780
0
12,794
21,895
0
48,739
W
23,346
7,401
1,336
5,310
35,662
35,172
0
6,394
29,268
0
47,586
W
19,134
10,549
677
1,263
23,932
10,631
0
5,874
18,058
114
50,239
W
King Arthur
Fingerling1992
King Arthur
21,819
1,938
0
0
31,407
32,433
0
7,273
24,134
147
43,541
L
Merlin
Jo Lucio
Merlin
30,398
2,440
0
867
21,165
9,902
0
8,243
12,922
63,588
0
L
Heimdallr
Zikhid
Heimdallr
34,104
23,803
0
1,624
25,553
12,446
0
9,807
15,746
0
67,316
W
Hades
51,091
1,031
2,155
7,043
29,489
16,285
0
7,528
21,961
87,860
0
W
4,280
1,672
0
781
23,495
18,155
0
3,329
20,166
18,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,890
Gold Earned
82,495
281
Minions Killed
283
10
Camps Cleared
7
1,654,599
Distance Traveled
1,606,211
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
15,386
905
41
2
1
314,470
1
L
Odin
17,368
1,022
62
4
1
371,711
0
L
Mulan
16,092
947
46
3
1
299,139
2
W
Fenrir
17,812
1,048
32
2
3
366,483
0
W
Loki
16,212
954
81
5
6
325,325
0
W
King Arthur
17,745
1,044
39
2
0
348,631
1
L
Merlin
16,118
948
71
4
0
304,984
0
L
Heimdallr
17,531
1,031
63
4
4
315,907
1
W
Hades
19,822
1,166
108
6
1
322,174
1
W
Fafnir
14,299
841
21
1
0
291,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role