Player Matchup

Hera
Hera
Platinum II
 
Hera
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum V
Flash2810silver
Cerberus
Platinum V
Level 160
God Stats
4W - 6L
1,492 SR
Queue Stats
193W - 197L
1,536 MMR
Party 1
Izanami
Izanami
Gold II
Reventt19
Izanami
Gold II
Level 146
God Stats
1W - 2L
1,685 SR
Queue Stats
80W - 92L
1,686 MMR
Solo
Guan Yu
Guan Yu
Platinum V
VividSkxn
Guan Yu
Platinum V
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 88L
1,625 MMR
Solo
Bakasura
Bakasura
Gold II
XCVTrev
Bakasura
Gold II
Level 109
God Stats
10W - 6L
1,781 SR
Queue Stats
74W - 58L
1,668 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,592 SR
1,603 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,582 SR
1,644 MMR
Achilles
Achilles
Platinum V
God_Oblivion_321
Achilles
Platinum V
Level 123
God Stats
6W - 11L
1,386 SR
Queue Stats
632W - 629L
1,598 MMR
Solo
Jing Wei
Jing Wei
Platinum V
Hydrosenko
Jing Wei
Platinum V
Level 61
God Stats
38W - 28L
1,672 SR
Queue Stats
59W - 61L
1,642 MMR
Solo
Hel
Hel
Gold II
KANTARON
Hel
Gold II
Level 146
God Stats
33W - 40L
1,759 SR
Queue Stats
149W - 168L
1,686 MMR
Solo
Susano
Susano
Platinum III
Loose Cheeks58
Susano
Platinum III
Level 89
God Stats
7W - 9L
1,312 SR
Queue Stats
329W - 305L
1,680 MMR
Solo
Sobek
Sobek
Platinum IV
Steez-A1
Sobek
Platinum IV
Level 149
God Stats
10W - 10L
1,781 SR
Queue Stats
494W - 448L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
10 / 4 / 7
16,355
584
35,975
14,838
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
19
2 / 9 / 15
14,666
524
17,479
29,270
24,513
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Reventt19
Izanami
20
3 / 2 / 8
16,319
583
15,749
15,549
6,633
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
VividSkxn
Guan Yu
20
2 / 3 / 10
15,268
545
15,065
26,249
37,258
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bakasura
XCVTrev
Bakasura
20
9 / 5 / 4
16,201
579
24,379
25,277
11,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
HeimdallrYemojaBastetPersephoneKukulkan

VS

Bans
OdinCu ChulainnXbalanqueHou YiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
13,786
492
15,832
30,115
46,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Hydrosenko
Jing Wei
20
4 / 5 / 5
14,255
509
19,804
22,567
7,188
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 7
13,924
497
9,801
20,122
7,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 7 / 7
14,217
508
22,194
25,981
9,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Steez-A1
Sobek
18
3 / 8 / 12
13,585
485
8,608
35,723
40,634
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
61
26
Kills
23
23
Deaths
27
44
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
4
7
3.38
W
Cerberus
2
9
15
1.06
L
4
3
7
2.5
L
Jing Wei
Hydrosenko
Jing Wei
4
5
5
1.3
L
3
4
7
1.63
L
9
7
7
1.79
W
Izanami
Reventt19
Izanami
3
2
8
3.5
L
Sobek
Steez-A1
Sobek
3
8
12
1.13
W
Guan Yu
VividSkxn
Guan Yu
2
3
10
2.33
W
Bakasura
XCVTrev
Bakasura
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,647
Damage
76,239
111,183
Taken
134,508
87,190
Mitigated
111,464
34,832
Healing
44,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
35,975
7,593
0
816
14,838
6,960
451
3,940
10,898
150,096
0
W
Cerberus
17,479
617
0
7,138
29,270
24,513
162
5,545
23,725
68,445
0
L
15,832
4,216
0
12,279
30,115
46,348
105
6,687
22,122
0
80,979
L
Jing Wei
Hydrosenko
Jing Wei
19,804
16,450
0
7,401
22,567
7,188
2,794
9,230
13,024
0
138,496
L
9,801
655
5,710
9,656
20,122
7,607
0
11,126
8,856
118,114
0
L
22,194
5,262
0
3,246
25,981
9,687
0
9,771
16,149
0
102,001
W
Izanami
Reventt19
Izanami
15,749
11,884
0
4,874
15,549
6,633
7,314
1,593
13,956
0
164,045
L
Sobek
Steez-A1
Sobek
8,608
810
0
6,334
35,723
40,634
0
16,640
17,984
31,441
0
W
Guan Yu
VividSkxn
Guan Yu
15,065
3,355
585
12,851
26,249
37,258
0
2,263
23,986
0
96,558
W
Bakasura
XCVTrev
Bakasura
24,379
16,811
0
8,568
25,277
11,826
1,407
5,615
19,662
0
145,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,809
Gold Earned
69,767
967
Minions Killed
772
0
Camps Cleared
0
2,694,639
Distance Traveled
2,515,150
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,355
584
215
8
0
518,287
9
W
Cerberus
14,666
524
127
5
0
477,243
3
L
Achilles
13,786
492
117
4
0
468,611
2
L
Jing Wei
14,255
509
241
9
0
477,522
10
L
Hel
13,924
497
226
8
0
510,416
5
L
Susano
14,217
508
153
5
0
503,540
0
W
Izanami
16,319
583
281
10
0
537,844
17
L
Sobek
13,585
485
35
1
0
555,061
7
W
Guan Yu
15,268
545
153
5
0
555,007
3
W
Bakasura
16,201
579
191
7
0
606,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role