Player Matchup

Da Ji
Da Ji
Lolopaye
Da Ji
Level 102
God Stats
3W - 4L
1,405 SR
Queue Stats
212W - 131L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
Mercy DarkBlood
Ah Puch
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
220W - 179L
1,470 Elo+
Party 1
Ymir
Ymir
ZeNoCrazy81
Ymir
Level 8
God Stats
2W - 2L
1,305 SR
Queue Stats
9W - 19L
1,069 Elo+
Party 1
Team Averages
Level 73
1,404 SR
1,332 Elo+

VS

Team Averages
Level 13
1,495 SR
1,346 Elo+
Chaac
Chaac
Erion_EN
Chaac
Level 24
God Stats
2W - 4L
1,719 SR
Queue Stats
38W - 56L
1,285 Elo+
Solo
Merlin
Merlin
MarcXDbasket
Merlin
Level 8
God Stats
4W - 5L
1,267 SR
Queue Stats
4W - 14L
1,641 Elo+
Solo
Olorun
Olorun
djmasea100
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lolopaye
Da Ji
14
13 / 4 / 14
12,454
830
17,521
11,543
4,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
17 / 2 / 10
13,054
870
17,813
10,781
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 15
10,068
671
2,895
10,093
4,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Erion_EN
Chaac
10
4 / 10 / 2
10,069
671
11,255
18,438
3,389
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
3 / 11 / 1
9,211
614
5,019
11,906
3,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
djmasea100
Olorun
8
0 / 11 / 2
8,112
541
2,605
13,115
3,422
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
32
Kills
7
8
Deaths
32
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Erion_EN
Chaac
4
10
2
0.5
W
Da Ji
Lolopaye
Da Ji
13
4
14
5
L
Merlin
3
11
1
0.32
W
17
2
10
11
W
2
2
15
4.75
L
Olorun
djmasea100
Olorun
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,229
Damage
18,879
32,417
Taken
43,459
11,591
Mitigated
10,669
6,727
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Erion_EN
Chaac
11,255
1,868
0
3,436
18,438
3,389
0
8,155
10,283
0
22,508
W
Da Ji
Lolopaye
Da Ji
17,521
5,839
0
2,118
11,543
4,040
578
2,835
8,708
0
47,487
L
Merlin
5,019
153
282
1,456
11,906
3,858
0
8,719
3,187
26,229
0
W
17,813
604
0
4,171
10,781
3,474
294
1,827
8,954
58,189
0
W
2,895
717
0
438
10,093
4,077
252
3,349
6,744
18,098
0
L
Olorun
djmasea100
Olorun
2,605
785
0
1,325
13,115
3,422
0
3,902
9,213
15,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
27,392
152
Minions Killed
116
0
Camps Cleared
0
800,678
Distance Traveled
620,392
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,069
671
30
2
0
238,356
1
W
Da Ji
12,454
830
49
3
0
277,332
3
L
Merlin
9,211
614
60
4
0
187,380
2
W
Ah Puch
13,054
870
80
5
0
271,196
1
W
Ymir
10,068
671
23
2
0
252,150
0
L
Olorun
8,112
541
26
2
0
194,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role