Player Matchup

Ravana
Ravana
PTK Renny
Ravana
Level 22
God Stats
4W - 5L
1,412 SR
Queue Stats
84W - 77L
1,232 Elo+
Solo
Hachiman
Hachiman
XW0Szz
Hachiman
Level 8
God Stats
7W - 8L
1,382 SR
Queue Stats
12W - 23L
1,182 Elo+
Party 1
Janus
Janus
dveg__o
Janus
Level 27
God Stats
10W - 15L
1,394 SR
Queue Stats
93W - 146L
1,302 Elo+
Party 1
Kali
Kali
epicguy217
Kali
Level 14
God Stats
0W - 2L
1,865 SR
Queue Stats
3W - 7L
1,270 Elo+
Solo
Bacchus
Bacchus
joaquin_el_pro
Bacchus
Level 39
God Stats
0W - 2L
1,236 SR
Queue Stats
71W - 110L
1,302 Elo+
Party 1
Team Averages
Level 22
1,458 SR
1,258 Elo+

VS

Team Averages
Level 23
1,567 SR
1,341 Elo+
Amaterasu
Amaterasu
Balenth
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,311 Elo+
Solo
Aphrodite
Aphrodite
Fatty-Hasdi
Aphrodite
Level 26
God Stats
10W - 14L
1,476 SR
Queue Stats
139W - 177L
1,300 Elo+
Party 2
Pele
Pele
ma_s_t_e_r_steve
Pele
Level 28
God Stats
47W - 43L
1,499 SR
Queue Stats
187W - 227L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
prolific_stance
Kukulkan
Level 13
God Stats
7W - 7L
1,494 SR
Queue Stats
8W - 15L
1,021 Elo+
Solo
Cupid
Cupid
yungkhaki
Cupid
Level 18
God Stats
2W - 0L
1,865 SR
Queue Stats
8W - 7L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
PTK Renny
Ravana
20
2 / 5 / 1
12,962
447
12,680
19,796
9,222
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
XW0Szz
Hachiman
17
1 / 13 / 0
10,132
349
8,866
21,575
6,645
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
dveg__o
Janus
18
0 / 13 / 2
11,276
389
14,130
24,311
7,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 13 / 4
14,436
498
11,826
26,069
11,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 11 / 2
13,999
483
21,206
32,602
28,719
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Balenth
Amaterasu
20
8 / 3 / 12
15,149
522
16,596
29,480
26,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Fatty-Hasdi
Aphrodite
20
2 / 4 / 18
14,078
485
9,535
21,360
9,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 5 / 3
11,217
387
6,581
9,087
4,598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
20
7 / 6 / 5
15,248
526
15,958
15,279
6,297
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
yungkhaki
Cupid
20
33 / 0 / 3
19,091
658
48,365
21,387
8,689
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
18
Kills
54
55
Deaths
18
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Balenth
Amaterasu
8
3
12
4.67
W
Aphrodite
Fatty-Hasdi
Aphrodite
2
4
18
2.75
L
Ravana
PTK Renny
Ravana
2
5
1
0.5
L
Hachiman
XW0Szz
Hachiman
1
13
0
0.08
L
Janus
dveg__o
Janus
0
13
2
0.08
L
7
13
4
0.69
L
8
11
2
0.82
W
4
5
3
1.1
W
Kukulkan
7
6
5
1.58
W
Cupid
yungkhaki
Cupid
33
0
3
34.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,708
Damage
97,035
124,353
Taken
96,593
63,975
Mitigated
56,296
22,422
Healing
41,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Balenth
Amaterasu
16,596
7,889
1,322
9,419
29,480
26,935
3,512
9,826
19,654
0
77,402
W
Aphrodite
Fatty-Hasdi
Aphrodite
9,535
2,520
6,138
11,936
21,360
9,777
2,413
9,446
11,914
69,481
0
L
Ravana
PTK Renny
Ravana
12,680
2,537
0
4,930
19,796
9,222
2,875
5,793
14,003
0
91,467
L
Hachiman
XW0Szz
Hachiman
8,866
3,991
117
1,101
21,575
6,645
29
5,561
16,014
0
48,834
L
Janus
dveg__o
Janus
14,130
904
441
4,782
24,311
7,617
111
8,533
15,778
75,686
0
L
11,826
6,620
0
6,649
26,069
11,772
446
2,240
23,829
0
75,045
L
21,206
3,288
378
4,024
32,602
28,719
1,594
3,671
28,931
75,657
0
W
6,581
1,540
0
2,101
9,087
4,598
28
4,712
4,375
0
24,329
W
Kukulkan
15,958
1,688
0
562
15,279
6,297
1,793
5,915
9,364
86,659
0
W
Cupid
yungkhaki
Cupid
48,365
28,468
866
9,331
21,387
8,689
5,442
7,072
14,315
0
161,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,805
Gold Earned
74,783
504
Minions Killed
614
0
Camps Cleared
0
2,141,080
Distance Traveled
2,257,002
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,149
522
100
3
0
554,928
0
W
Aphrodite
14,078
485
140
5
0
485,739
0
L
Ravana
12,962
447
130
4
0
549,807
3
L
Hachiman
10,132
349
72
2
0
390,104
0
L
Janus
11,276
389
122
4
0
376,532
0
L
Kali
14,436
498
93
3
0
370,145
0
L
Bacchus
13,999
483
87
3
0
454,492
1
W
Pele
11,217
387
34
1
0
214,585
5
W
Kukulkan
15,248
526
157
5
0
452,754
0
W
Cupid
19,091
658
183
6
0
548,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role