Player Matchup

King Arthur
King Arthur
Im Slaking
King Arthur
Level 103
God Stats
10W - 5L
1,520 SR
Queue Stats
205W - 185L
1,598 Elo+
Party 1
Zeus
Zeus
OmKaBo
Zeus
Level 129
God Stats
1W - 1L
1,981 SR
Queue Stats
156W - 120L
1,642 Elo+
Party 1
Skadi
Skadi
TrueFrequency
Skadi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 36L
1,638 Elo+
Party 1
Ymir
Ymir
UnclePeaches
Ymir
Level 47
God Stats
12W - 4L
1,626 SR
Queue Stats
12W - 8L
1,591 Elo+
Party 1
Da Ji
Da Ji
lit shrimp
Da Ji
Level 118
God Stats
8W - 1L
1,878 SR
Queue Stats
71W - 54L
1,620 Elo+
Party 1
Team Averages
Level 101
1,701 SR
1,618 Elo+

VS

Team Averages
Level 49
1,633 SR
1,503 Elo+
Neith
Neith
Greeby77
Neith
Level 8
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 8L
1,459 Elo+
Party 2
Cerberus
Cerberus
Jivanator
Cerberus
Level 47
God Stats
0W - 1L
1,545 SR
Queue Stats
57W - 57L
1,481 Elo+
Party 2
Achilles
Achilles
Mykelthegoon
Achilles
Level 100
God Stats
9W - 8L
1,842 SR
Queue Stats
214W - 189L
1,501 Elo+
Party 2
Raijin
Raijin
Rhinocesaurus
Raijin
Level 83
God Stats
18W - 9L
1,568 SR
Queue Stats
177W - 152L
1,578 Elo+
Party 2
King Arthur
King Arthur
simp1989
King Arthur
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 33L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Im Slaking
King Arthur
20
5 / 7 / 13
16,492
532
7,469
29,385
33,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
OmKaBo
Zeus
20
17 / 4 / 11
19,137
617
45,299
17,506
7,869
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 14
16,754
540
21,671
15,400
6,555
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 3 / 14
14,682
474
3,265
21,491
24,916
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
20
10 / 2 / 18
18,137
585
25,039
26,590
15,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Greeby77
Neith
18
0 / 8 / 5
11,872
383
6,164
16,409
6,090
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Jivanator
Cerberus
17
0 / 8 / 7
12,716
410
8,091
29,327
34,907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Mykelthegoon
Achilles
20
5 / 10 / 6
14,379
464
16,352
30,474
15,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 6 / 1
15,152
489
20,396
19,138
7,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
simp1989
King Arthur
20
9 / 7 / 6
16,158
521
26,991
33,993
50,445
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
39
Kills
19
19
Deaths
39
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Greeby77
Neith
0
8
5
0.31
W
King Arthur
Im Slaking
King Arthur
5
7
13
1.64
L
Cerberus
Jivanator
Cerberus
0
8
7
0.44
L
Achilles
Mykelthegoon
Achilles
5
10
6
0.8
W
Zeus
OmKaBo
Zeus
17
4
11
5.63
L
5
6
1
0.92
W
7
3
14
4.67
W
0
3
14
2.33
W
Da Ji
10
2
18
9.5
L
King Arthur
simp1989
King Arthur
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,743
Damage
77,994
110,372
Taken
129,341
88,391
Mitigated
114,424
28,416
Healing
24,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Greeby77
Neith
6,164
1,174
0
1,626
16,409
6,090
490
6,915
9,494
0
80,430
W
King Arthur
Im Slaking
King Arthur
7,469
1,830
0
6,790
29,385
33,875
807
8,831
20,374
0
93,819
L
Cerberus
Jivanator
Cerberus
8,091
131
533
3,047
29,327
34,907
45
11,729
17,598
40,252
0
L
Achilles
Mykelthegoon
Achilles
16,352
5,967
0
5,898
30,474
15,580
111
8,296
22,178
0
103,381
W
Zeus
OmKaBo
Zeus
45,299
3,347
0
7,086
17,506
7,869
1,879
6,902
10,604
159,109
0
L
20,396
899
0
4,436
19,138
7,402
464
9,592
9,546
124,262
0
W
21,671
11,501
0
6,456
15,400
6,555
5,220
4,434
10,966
0
149,482
W
3,265
370
0
2,347
21,491
24,916
677
8,614
12,844
20,729
0
W
Da Ji
25,039
7,230
0
5,737
26,590
15,176
1,922
6,333
20,257
0
117,790
L
King Arthur
simp1989
King Arthur
26,991
4,868
0
8,584
33,993
50,445
192
12,032
21,961
2,387
126,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,202
Gold Earned
70,277
677
Minions Killed
728
0
Camps Cleared
0
2,715,948
Distance Traveled
2,622,842
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,872
383
146
5
0
506,313
2
W
King Arthur
16,492
532
132
4
0
550,272
4
L
Cerberus
12,716
410
41
1
0
512,311
4
L
Achilles
14,379
464
139
4
0
508,416
4
W
Zeus
19,137
617
189
6
0
532,463
11
L
Raijin
15,152
489
196
6
0
558,039
2
W
Skadi
16,754
540
212
7
0
524,508
2
W
Ymir
14,682
474
16
1
0
491,608
3
W
Da Ji
18,137
585
128
4
0
617,097
2
L
King Arthur
16,158
521
206
7
0
537,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role