Player Matchup

Da Ji
Da Ji
BravenTheRaven
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Unsightedcomb74
Heimdallr
Level 34
God Stats
7W - 1L
1,728 SR
Queue Stats
39W - 35L
1,487 Elo+
Party 2
Hercules
Hercules
theyfwpapii
Hercules
Level 6
God Stats
2W - 4L
1,421 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 2
Team Averages
Level 15
1,550 SR
1,463 Elo+

VS

Team Averages
Level 25
1,582 SR
1,309 Elo+
Anubis
Anubis
Lee RusseII
Anubis
Level 18
God Stats
21W - 12L
1,602 SR
Queue Stats
28W - 28L
1,276 Elo+
Party 1
Scylla
Scylla
im 47
Scylla
Level 40
God Stats
28W - 27L
1,490 SR
Queue Stats
30W - 32L
1,305 Elo+
Party 1
Artemis
Artemis
sherlocc holmes
Artemis
Level 17
God Stats
26W - 18L
1,655 SR
Queue Stats
30W - 26L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 10 / 2
10,364
740
9,774
14,464
4,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Unsightedcomb74
Heimdallr
12
4 / 5 / 7
10,244
732
10,688
15,621
3,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
theyfwpapii
Hercules
9
0 / 11 / 6
8,365
598
3,863
16,977
8,142
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
16 / 3 / 8
12,322
880
17,261
12,047
4,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
im 47
Scylla
12
9 / 4 / 12
11,144
796
11,634
10,021
2,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 13
9,203
657
9,248
8,648
2,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
26
26
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
8
10
2
0.9
W
Anubis
16
3
8
6.67
L
Heimdallr
Unsightedcomb74
Heimdallr
4
5
7
1.5
W
Scylla
im 47
Scylla
9
4
12
3.75
W
1
5
13
1.5
L
Hercules
theyfwpapii
Hercules
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
38,143
47,062
Taken
30,716
15,966
Mitigated
9,636
3,233
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,774
3,461
0
0
14,464
4,037
0
8,706
5,758
0
13,123
W
Anubis
17,261
402
0
5,475
12,047
4,653
1,430
157
11,890
49,573
0
L
Heimdallr
Unsightedcomb74
Heimdallr
10,688
5,226
0
2,238
15,621
3,787
0
10,593
5,028
0
39,760
W
Scylla
im 47
Scylla
11,634
749
0
2,211
10,021
2,620
831
95
9,926
29,341
0
W
9,248
3,270
711
1,463
8,648
2,363
516
0
8,648
0
23,294
L
Hercules
theyfwpapii
Hercules
3,863
149
0
995
16,977
8,142
0
9,716
7,261
453
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,973
Gold Earned
32,669
83
Minions Killed
143
0
Camps Cleared
0
602,660
Distance Traveled
713,677
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,364
740
3
0
0
193,856
0
W
Anubis
12,322
880
66
5
0
269,240
1
L
Heimdallr
10,244
732
59
4
0
216,104
1
W
Scylla
11,144
796
47
3
0
233,908
0
W
Artemis
9,203
657
30
2
0
210,529
0
L
Hercules
8,365
598
21
2
0
192,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role