Player Matchup

Neith
Neith
DrParadise451
Neith
Level 65
God Stats
0W - 1L
1,847 SR
Queue Stats
6W - 7L
1,502 Elo+
Party 2
Bacchus
Bacchus
Jaded Savage383
Bacchus
Level 126
God Stats
0W - 2L
1,337 SR
Queue Stats
185W - 196L
1,547 Elo+
Solo
Discordia
Discordia
Lunatic5K
Discordia
Level 87
God Stats
0W - 1L
1,934 SR
Queue Stats
6W - 6L
1,726 Elo+
Party 2
Bellona
Bellona
potato11teen
Bellona
Level 64
God Stats
0W - 1L
1,637 SR
Queue Stats
6W - 7L
1,726 Elo+
Party 2
Team Averages
Level 86
1,689 SR
1,625 Elo+

VS

Team Averages
Level 128
1,679 SR
1,604 Elo+
Fenrir
Fenrir
GadaboutLad
Fenrir
Level 118
God Stats
1W - 2L
1,688 SR
Queue Stats
42W - 54L
1,648 Elo+
Party 1
Aphrodite
Aphrodite
Mercurial Funk
Aphrodite
Level 149
God Stats
1W - 0L
1,818 SR
Queue Stats
184W - 223L
1,564 Elo+
Solo
Chaac
Chaac
Slivariss
Chaac
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,589 Elo+
Party 1
Bacchus
Bacchus
Veedo-Gums
Bacchus
Level 127
God Stats
1W - 0L
1,711 SR
Queue Stats
26W - 31L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 8
15,678
747
23,503
18,583
8,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 15
14,642
697
13,383
22,115
31,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Lunatic5K
Discordia
20
3 / 6 / 9
14,489
690
17,426
16,316
6,305
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
potato11teen
Bellona
20
5 / 7 / 13
14,179
675
12,225
24,379
23,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 7 / 2
16,471
784
16,192
21,077
9,622
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Mercurial Funk
Aphrodite
20
5 / 7 / 5
14,627
697
14,363
23,993
12,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Slivariss
Chaac
20
5 / 4 / 12
15,728
749
20,137
24,587
33,210
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Veedo-Gums
Bacchus
20
3 / 5 / 13
15,806
753
18,993
24,523
39,459
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
23
Kills
23
23
Deaths
23
45
Assists
32
Player
Kills
Deaths
Assists
KDA
L
10
5
8
2.8
W
Fenrir
10
7
2
1.57
L
5
5
15
2.5
L
Discordia
Lunatic5K
Discordia
3
6
9
1.25
W
Aphrodite
Mercurial Funk
Aphrodite
5
7
5
1.07
W
Chaac
Slivariss
Chaac
5
4
12
2.75
W
Bacchus
Veedo-Gums
Bacchus
3
5
13
1.9
L
Bellona
potato11teen
Bellona
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,537
Damage
69,685
81,393
Taken
94,180
69,271
Mitigated
95,231
5,357
Healing
42,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,503
12,133
0
3,515
18,583
8,121
1,225
8,009
10,574
0
71,727
W
Fenrir
16,192
5,066
1,206
8,096
21,077
9,622
2,301
6,454
14,623
0
72,588
L
13,383
2,743
0
0
22,115
31,549
351
7,696
14,419
41,537
0
L
Discordia
Lunatic5K
Discordia
17,426
1,195
0
500
16,316
6,305
264
6,400
9,916
84,999
0
W
Aphrodite
Mercurial Funk
Aphrodite
14,363
678
7,722
10,650
23,993
12,940
1,240
8,654
15,339
57,952
0
W
Chaac
Slivariss
Chaac
20,137
2,943
1,802
9,803
24,587
33,210
1,537
7,361
17,226
0
69,242
W
Bacchus
Veedo-Gums
Bacchus
18,993
2,195
1,410
1,693
24,523
39,459
916
9,370
15,153
48,349
0
L
Bellona
potato11teen
Bellona
12,225
3,533
0
1,342
24,379
23,296
36
11,951
12,428
671
30,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,988
Gold Earned
62,632
310
Minions Killed
359
17
Camps Cleared
19
1,400,010
Distance Traveled
1,480,257
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,678
747
91
4
9
358,900
3
W
Fenrir
16,471
784
102
5
8
330,779
1
L
Bacchus
14,642
697
56
3
2
333,406
1
L
Discordia
14,489
690
128
6
4
367,481
2
W
Aphrodite
14,627
697
106
5
6
346,171
2
W
Chaac
15,728
749
98
5
2
432,295
0
W
Bacchus
15,806
753
53
3
3
371,012
3
L
Bellona
14,179
675
35
2
2
340,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role