Player Matchup

Sylvanus
Sylvanus
SleekVolcano593
Sylvanus
Level 27
God Stats
23W - 28L
1,415 SR
Queue Stats
58W - 60L
1,340 Elo+
Solo
Janus
Janus
lobito2572
Janus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,292 Elo+
Party 2
Hun Batz
Hun Batz
pedroceballos200
Hun Batz
Level 29
God Stats
2W - 3L
1,303 SR
Queue Stats
29W - 40L
1,292 Elo+
Party 2
Team Averages
Level 41
1,406 SR
1,308 Elo+

VS

Team Averages
Level 45
1,329 SR
1,518 Elo+
Freya
Freya
MattyXxColler
Freya
Level 95
God Stats
0W - 2L
1,178 SR
Queue Stats
14W - 16L
1,531 Elo+
Party 1
Bellona
Bellona
PlungedDwarf435
Bellona
Level 16
God Stats
2W - 1L
1,314 SR
Queue Stats
28W - 33L
1,632 Elo+
Party 1
Hachiman
Hachiman
SonSamuraiGoku
Hachiman
Level 24
God Stats
8W - 6L
1,495 SR
Queue Stats
23W - 24L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 0 / 5
12,885
644
8,284
17,538
21,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
15
10 / 1 / 3
13,917
696
21,029
10,479
3,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 7
11,263
563
7,492
10,146
4,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
11,686
584
10,653
15,568
4,384
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 2 / 2
10,704
535
4,765
17,600
12,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
10
0 / 6 / 2
10,447
522
8,066
11,084
3,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
3
3
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
1
2
2
1
W
Sylvanus
3
0
5
5.5
L
Hachiman
0
6
2
0.17
W
Janus
10
1
3
11.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,805
Damage
23,484
38,163
Taken
44,252
29,728
Mitigated
20,127
23,860
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,653
3,645
0
4,197
15,568
4,384
0
10,251
5,317
55,165
0
L
4,765
1,254
0
2,486
17,600
12,642
0
10,526
7,074
0
33,992
W
Sylvanus
8,284
927
7,903
11,491
17,538
21,880
316
3,641
13,897
23,806
0
L
Hachiman
8,066
4,711
0
1,193
11,084
3,101
0
8,576
2,508
0
25,633
W
Janus
21,029
1,348
0
1,084
10,479
3,626
666
3,217
7,262
74,010
0
W
7,492
1,088
1,542
1,840
10,146
4,222
1,411
4,117
6,029
0
39,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
32,837
193
Minions Killed
205
0
Camps Cleared
0
1,106,313
Distance Traveled
915,028
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,686
584
100
5
0
346,560
3
L
Bellona
10,704
535
56
3
0
330,021
4
W
Sylvanus
12,885
644
17
1
0
335,460
8
L
Hachiman
10,447
522
49
2
0
238,447
1
W
Janus
13,917
696
110
6
0
365,411
3
W
Hun Batz
11,263
563
66
3
0
405,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role