Player Matchup

Da Ji
Da Ji
Akeromebye
Da Ji
Level 18
God Stats
23W - 60L
1,369 SR
Queue Stats
86W - 163L
1,308 Elo+
Party 2
Kukulkan
Kukulkan
AngelMitskano
Kukulkan
Level 23
God Stats
14W - 19L
1,374 SR
Queue Stats
17W - 24L
1,217 Elo+
Party 1
Yemoja
Yemoja
C4VEMAN 5505
Yemoja
Level 44
God Stats
16W - 19L
1,609 SR
Queue Stats
62W - 100L
1,281 Elo+
Party 2
Medusa
Medusa
Hea1er
Medusa
Level 65
God Stats
3W - 4L
1,279 SR
Queue Stats
64W - 89L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
Toxicmagic2
Baron Samedi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 10L
1,500 Elo+
Party 1
Team Averages
Level 33
1,426 SR
1,321 Elo+

VS

Team Averages
Level 19
1,508 SR
1,367 Elo+
Izanami
Izanami
AltusJ
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PONYVSTONY
Guan Yu
Level 11
God Stats
1W - 2L
1,501 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo
Susano
Susano
Praisejesus69
Susano
Level 27
God Stats
3W - 2L
1,673 SR
Queue Stats
38W - 34L
1,451 Elo+
Solo
Chiron
Chiron
Teej2se7eN
Chiron
Level 27
God Stats
15W - 15L
1,369 SR
Queue Stats
44W - 41L
1,296 Elo+
Party 3
Ymir
Ymir
xGerbzy
Ymir
Level 22
God Stats
11W - 7L
1,495 SR
Queue Stats
33W - 31L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
5
1 / 0 / 0
3,412
682
598
1,974
447
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
AngelMitskano
Kukulkan
6
0 / 0 / 0
3,348
670
412
1,320
267
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
5
0 / 0 / 1
3,061
612
818
722
334
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Hea1er
Medusa
5
1 / 0 / 0
3,212
642
2,175
1,830
408
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Toxicmagic2
Baron Samedi
7
2 / 0 / 1
4,126
825
1,056
1,242
756
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AltusJ
Izanami
6
0 / 1 / 0
3,533
707
571
2,006
557
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
PONYVSTONY
Guan Yu
2
0 / 1 / 0
2,583
517
51
929
260
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 1 / 0
2,741
548
293
1,111
200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Chiron
Teej2se7eN
Chiron
5
0 / 1 / 0
3,066
613
1,447
2,380
538
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Ymir
xGerbzy
Ymir
4
0 / 0 / 0
2,971
594
354
2,065
730
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
1
0
0
1
L
Izanami
AltusJ
Izanami
0
1
0
0
W
Kukulkan
AngelMitskano
Kukulkan
0
0
0
0
W
Yemoja
0
0
1
0.5
W
Medusa
Hea1er
Medusa
1
0
0
1
L
Guan Yu
PONYVSTONY
Guan Yu
0
1
0
0
L
0
1
0
0
L
Chiron
Teej2se7eN
Chiron
0
1
0
0
W
Baron Samedi
Toxicmagic2
Baron Samedi
2
0
1
2.5
L
Ymir
xGerbzy
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,059
Damage
2,716
7,088
Taken
8,491
2,212
Mitigated
2,285
3,683
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
598
105
0
997
1,974
447
0
37
1,937
0
10,830
L
Izanami
AltusJ
Izanami
571
395
0
753
2,006
557
0
973
1,033
0
16,911
W
Kukulkan
AngelMitskano
Kukulkan
412
0
0
560
1,320
267
0
0
1,320
13,797
0
W
Yemoja
818
33
844
216
722
334
0
0
722
5,919
0
W
Medusa
Hea1er
Medusa
2,175
911
0
304
1,830
408
0
317
1,513
0
10,062
L
Guan Yu
PONYVSTONY
Guan Yu
51
0
0
50
929
260
0
464
465
0
272
L
293
136
0
322
1,111
200
0
31
1,080
0
3,655
L
Chiron
Teej2se7eN
Chiron
1,447
332
170
1,224
2,380
538
0
309
2,071
0
9,709
W
Baron Samedi
Toxicmagic2
Baron Samedi
1,056
166
0
762
1,242
756
404
0
1,242
15,211
0
L
Ymir
xGerbzy
Ymir
354
134
0
250
2,065
730
0
509
1,556
4,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,159
Gold Earned
14,894
97
Minions Killed
74
0
Camps Cleared
0
378,759
Distance Traveled
329,005
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,412
682
27
5
0
72,546
0
L
Izanami
3,533
707
33
7
0
72,748
0
W
Kukulkan
3,348
670
29
6
0
83,843
0
W
Yemoja
3,061
612
6
1
0
75,578
0
W
Medusa
3,212
642
19
4
0
76,964
0
L
Guan Yu
2,583
517
1
0
0
42,984
0
L
Susano
2,741
548
9
2
0
31,366
0
L
Chiron
3,066
613
24
5
0
85,432
0
W
Baron Samedi
4,126
825
16
3
0
69,828
0
L
Ymir
2,971
594
7
1
0
96,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role