Player Matchup

Ymir
Ymir
Mooooose97
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,522 Elo+
Party 2
Nemesis
Nemesis
booyashocka28
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,461 Elo+
Party 2
Chaac
Chaac
crashtagteam
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,494 Elo+
Party 2
Thoth
Thoth
saremalex
Thoth
Level 6
God Stats
4W - 4L
1,595 SR
Queue Stats
8W - 9L
1,552 Elo+
Party 2
Neith
Neith
slayer7413
Neith
Level 49
God Stats
3W - 2L
1,640 SR
Queue Stats
73W - 75L
1,501 Elo+
Party 2
Team Averages
Level 31
1,547 SR
1,506 Elo+

VS

Team Averages
Level 30
1,410 SR
1,508 Elo+
Kukulkan
Kukulkan
Anthony-Tyler18
Kukulkan
Level 16
God Stats
4W - 11L
1,266 SR
Queue Stats
157W - 161L
1,425 Elo+
Party 1
Thor
Thor
Juany-77
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,630 Elo+
Solo
Ares
Ares
SuperSaiyanGodML
Ares
Level 26
God Stats
48W - 51L
1,470 SR
Queue Stats
147W - 145L
1,507 Elo+
Party 1
Mercury
Mercury
TacoMuncher3078
Mercury
Level 67
God Stats
11W - 9L
1,321 SR
Queue Stats
201W - 189L
1,489 Elo+
Party 1
Odin
Odin
mikey101159
Odin
Level 28
God Stats
14W - 13L
1,492 SR
Queue Stats
98W - 99L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 8
10,244
512
5,796
14,074
13,454
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
16
4 / 2 / 5
10,059
503
9,325
11,270
4,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 2 / 0
9,648
482
8,980
16,018
19,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
saremalex
Thoth
3
0 / 0 / 0
5,718
286
244
656
86
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
10 / 3 / 10
11,430
572
19,061
11,423
5,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 7 / 4
8,911
446
4,332
6,913
3,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
14
1 / 6 / 3
8,800
440
2,760
12,774
6,967
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 7 / 6
9,007
450
6,056
11,642
8,593
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 2 / 4
11,430
572
10,822
14,330
5,344
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 0 / 3
11,189
559
14,128
12,279
15,111
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
22
Kills
11
11
Deaths
22
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
7
4
0.57
W
Thor
1
6
3
0.42
L
7
4
8
2.75
W
1
7
6
0.57
W
4
2
4
3
L
Nemesis
4
2
5
3.25
L
1
2
0
0.5
W
3
0
3
4.5
L
Thoth
saremalex
Thoth
0
0
0
0
L
Neith
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
38,098
53,441
Taken
57,938
43,565
Mitigated
39,188
20,295
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,332
882
0
0
6,913
3,173
74
1,256
5,657
35,928
0
W
Thor
2,760
417
0
399
12,774
6,967
565
1,561
11,213
0
34,561
L
5,796
709
318
1,897
14,074
13,454
77
6,174
7,900
29,617
0
W
6,056
258
0
485
11,642
8,593
44
2,909
8,733
20,304
0
W
10,822
6,571
0
7,894
14,330
5,344
1,059
0
14,330
0
93,666
L
Nemesis
9,325
5,097
0
3,747
11,270
4,504
160
1,071
10,199
0
66,108
L
8,980
2,170
0
9,679
16,018
19,670
1,061
1,192
14,826
0
57,444
W
14,128
2,169
0
4,437
12,279
15,111
574
314
11,965
0
76,771
L
Thoth
saremalex
Thoth
244
70
0
250
656
86
0
0
656
2,674
0
L
Neith
19,061
11,267
0
4,404
11,423
5,851
2,944
1,951
9,472
0
75,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
49,337
401
Minions Killed
418
0
Camps Cleared
0
1,499,743
Distance Traveled
1,767,612
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,911
446
69
3
0
306,588
1
W
Thor
8,800
440
49
2
0
288,968
0
L
Ymir
10,244
512
46
2
0
320,405
7
W
Ares
9,007
450
17
1
0
325,217
1
W
Mercury
11,430
572
143
7
0
436,361
2
L
Nemesis
10,059
503
104
5
0
439,761
8
L
Chaac
9,648
482
118
6
0
343,466
2
W
Odin
11,189
559
140
7
0
410,478
2
L
Thoth
5,718
286
3
0
0
34,672
0
L
Neith
11,430
572
130
7
0
361,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role