Player Matchup

Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BabyMan4O
Hun Batz
Level 105
God Stats
1W - 3L
1,485 SR
Queue Stats
48W - 46L
1,442 Elo+
Solo
King Arthur
King Arthur
BeerMeFatty
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,516 Elo+
Solo
Hercules
Hercules
EvilFiber5
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,429 Elo+
Party 2
Skadi
Skadi
destroyer8229
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,422 Elo+
Party 2
Team Averages
Level 87
1,497 SR
1,462 Elo+

VS

Team Averages
Level 79
1,541 SR
1,423 Elo+
Discordia
Discordia
DjKupkake
Discordia
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 92L
1,407 Elo+
Solo
Bacchus
Bacchus
EPW_Cosmo
Bacchus
Level 65
God Stats
2W - 0L
1,745 SR
Queue Stats
50W - 42L
1,473 Elo+
Party 1
Apollo
Apollo
GOD_OF_THE_DARK_
Apollo
Level 115
God Stats
6W - 4L
1,500 SR
Queue Stats
375W - 400L
1,387 Elo+
Solo
Ra
Ra
doomlorn
Ra
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,405 Elo+
Party 1
Fafnir
Fafnir
worldclassscrub
Fafnir
Level 64
God Stats
2W - 2L
1,459 SR
Queue Stats
180W - 186L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 3 / 6
9,408
627
10,953
10,148
3,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
BabyMan4O
Hun Batz
16
1 / 6 / 5
8,818
588
5,877
13,714
5,557
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
BeerMeFatty
King Arthur
15
0 / 7 / 8
8,869
591
4,928
16,309
16,221
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
EvilFiber5
Hercules
19
5 / 5 / 6
10,146
676
7,050
18,186
10,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 3 / 8
11,106
740
15,483
10,876
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DjKupkake
Discordia
20
8 / 2 / 11
12,241
816
26,740
11,541
5,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
EPW_Cosmo
Bacchus
16
2 / 3 / 8
9,542
636
9,243
11,090
8,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 4 / 11
11,136
742
8,639
10,529
5,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 4 / 11
11,523
768
12,355
10,738
5,306
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 8
9,231
615
4,498
11,184
15,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
17
Kills
24
24
Deaths
17
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
3
6
2.67
L
Hun Batz
BabyMan4O
Hun Batz
1
6
5
0.58
L
King Arthur
BeerMeFatty
King Arthur
0
7
8
0.57
W
Discordia
DjKupkake
Discordia
8
2
11
6.75
W
Bacchus
EPW_Cosmo
Bacchus
2
3
8
2
L
Hercules
EvilFiber5
Hercules
5
5
6
1.6
W
6
4
11
2.88
L
6
3
8
3.33
W
8
4
11
3.38
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,291
Damage
61,475
69,233
Taken
55,082
40,910
Mitigated
40,615
21,273
Healing
22,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,953
769
318
1,376
10,148
3,676
0
9,201
947
17,536
0
L
Hun Batz
BabyMan4O
Hun Batz
5,877
1,019
1,027
2,105
13,714
5,557
0
10,139
3,575
0
21,152
L
King Arthur
BeerMeFatty
King Arthur
4,928
209
2,694
2,236
16,309
16,221
0
11,308
5,001
671
14,319
W
Discordia
DjKupkake
Discordia
26,740
553
2,016
4,809
11,541
5,443
472
2,282
9,259
52,331
0
W
Bacchus
EPW_Cosmo
Bacchus
9,243
123
1,304
1,913
11,090
8,599
42
2,812
8,278
21,482
0
L
Hercules
EvilFiber5
Hercules
7,050
986
1,160
6,149
18,186
10,990
0
14,889
3,297
0
16,373
W
8,639
3,161
891
2,002
10,529
5,626
1,102
1,973
8,556
0
23,126
L
15,483
6,749
2,000
2,208
10,876
4,466
0
7,299
3,577
0
38,672
W
12,355
734
3,644
3,598
10,738
5,306
0
1,330
9,408
23,416
0
W
4,498
1,665
527
2,155
11,184
15,641
575
2,852
8,332
14,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
53,673
126
Minions Killed
161
0
Camps Cleared
0
1,358,887
Distance Traveled
1,340,340
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,408
627
13
1
0
262,949
0
L
Hun Batz
8,818
588
23
2
0
278,762
0
L
King Arthur
8,869
591
25
2
0
260,347
0
W
Discordia
12,241
816
65
4
0
262,117
2
W
Bacchus
9,542
636
26
2
0
283,336
2
L
Hercules
10,146
676
19
1
0
287,681
1
W
Apollo
11,136
742
35
2
0
216,128
4
L
Skadi
11,106
740
46
3
0
269,148
0
W
Ra
11,523
768
24
2
0
297,100
0
W
Fafnir
9,231
615
11
1
0
281,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role