Player Matchup

Kukulkan
Kukulkan
Gold III
Chaotic Psycho1
Kukulkan
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,506 MMR
Party 1
Geb
Geb
Gold I
Kingerr-
Geb
Gold I
Level 107
God Stats
4W - 3L
1,650 SR
Queue Stats
211W - 205L
1,506 MMR
Solo
Mercury
Mercury
Gold V
QuikSilverFLASH
Mercury
Gold V
Level 132
God Stats
1W - 3L
1,377 SR
Queue Stats
12W - 15L
1,434 MMR
Party 1
Izanami
Izanami
Silver II
ROBO WOLF 54
Izanami
Silver II
Level 95
God Stats
1W - 6L
1,439 SR
Queue Stats
74W - 61L
1,393 MMR
Party 2
Jormungandr
Jormungandr
Platinum V
olak waya
Jormungandr
Platinum V
Level 159
God Stats
53W - 35L
1,715 SR
Queue Stats
367W - 351L
1,603 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,536 SR
1,488 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,582 SR
1,548 MMR
Cernunnos
Cernunnos
Gold V
Berzerker1433
Cernunnos
Gold V
Level 74
God Stats
2W - 1L
1,748 SR
Queue Stats
9W - 6L
1,531 MMR
Solo
Chaac
Chaac
Gold IV
Chills2669
Chaac
Gold IV
Level 97
God Stats
23W - 10L
1,694 SR
Queue Stats
49W - 48L
1,566 MMR
Solo
Nemesis
Nemesis
Gold I
GranolaShadow
Nemesis
Gold I
Level 128
God Stats
4W - 4L
1,175 SR
Queue Stats
302W - 274L
1,539 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
fadetotauli
Baron Samedi
Gold I
Level 156
God Stats
17W - 13L
1,500 SR
Queue Stats
602W - 594L
1,550 MMR
Solo
Janus
Janus
Gold II
nOzivat-
Janus
Gold II
Level 141
God Stats
7W - 5L
1,794 SR
Queue Stats
381W - 371L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 7 / 7
18,323
470
32,990
25,060
11,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 4 / 8
16,731
429
15,669
40,322
46,511
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 5 / 7
21,086
541
30,442
33,104
14,190
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
ROBO WOLF 54
Izanami
20
3 / 9 / 5
18,226
467
23,927
30,469
11,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
olak waya
Jormungandr
20
2 / 6 / 12
17,656
453
21,989
38,694
53,073
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
HeimdallrYemojaBellonaBastet

VS

Bans
HeraMerlinHun BatzThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Berzerker1433
Cernunnos
20
12 / 6 / 7
21,764
558
48,599
43,102
19,803
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
20
5 / 4 / 13
20,051
514
23,383
42,143
55,421
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
20
5 / 4 / 11
21,288
546
20,370
32,756
16,112
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
fadetotauli
Baron Samedi
20
1 / 2 / 15
18,833
483
19,733
27,501
35,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
nOzivat-
Janus
20
8 / 7 / 9
21,003
539
34,268
25,321
10,386
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
23
Kills
31
31
Deaths
23
39
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Berzerker1433
Cernunnos
12
6
7
2.58
L
Kukulkan
6
7
7
1.36
W
Chaac
5
4
13
2.88
W
Nemesis
5
4
11
2.63
L
2
4
8
1.5
L
10
5
7
2.7
L
Izanami
ROBO WOLF 54
Izanami
3
9
5
0.61
W
Baron Samedi
fadetotauli
Baron Samedi
1
2
15
4.25
W
Janus
nOzivat-
Janus
8
7
9
1.79
L
Jormungandr
olak waya
Jormungandr
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,017
Damage
146,353
167,649
Taken
170,823
136,417
Mitigated
137,414
24,340
Healing
82,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Berzerker1433
Cernunnos
48,599
30,501
0
22,833
43,102
19,803
4,496
19,171
23,931
0
216,207
L
Kukulkan
32,990
2,220
0
1,832
25,060
11,145
78
11,616
13,444
138,860
0
W
Chaac
23,383
3,473
0
25,757
42,143
55,421
2,017
17,877
24,266
0
132,136
W
Nemesis
20,370
8,433
0
16,567
32,756
16,112
814
13,945
18,811
0
200,125
L
15,669
1,507
0
5,830
40,322
46,511
0
14,846
25,476
45,446
0
L
30,442
18,342
0
6,974
33,104
14,190
0
11,061
22,043
0
198,705
L
Izanami
ROBO WOLF 54
Izanami
23,927
17,816
0
5,198
30,469
11,498
1,330
6,032
24,437
0
146,879
W
Baron Samedi
fadetotauli
Baron Samedi
19,733
908
2,640
10,348
27,501
35,692
568
12,565
14,936
102,201
0
W
Janus
nOzivat-
Janus
34,268
1,202
0
4,153
25,321
10,386
668
12,317
13,004
148,051
0
L
Jormungandr
olak waya
Jormungandr
21,989
3,026
0
4,506
38,694
53,073
924
11,364
27,330
110,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,022
Gold Earned
102,939
887
Minions Killed
980
0
Camps Cleared
0
3,537,268
Distance Traveled
3,793,883
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
21,764
558
234
6
0
672,247
4
L
Kukulkan
18,323
470
231
6
0
675,440
10
W
Chaac
20,051
514
187
5
0
786,860
0
W
Nemesis
21,288
546
216
6
0
886,175
2
L
Geb
16,731
429
22
1
0
771,680
7
L
Mercury
21,086
541
218
6
0
857,471
0
L
Izanami
18,226
467
242
6
0
627,401
5
W
Baron Samedi
18,833
483
114
3
0
709,070
5
W
Janus
21,003
539
229
6
0
739,531
1
L
Jormungandr
17,656
453
174
4
0
605,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role