Player Matchup

Merlin
Merlin
Bronze III
Snaqs
Merlin
Bronze III
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 54L
1,041 MMR
Party 1
Chaac
Chaac
Silver II
Texas_boy60
Chaac
Silver II
Level 84
God Stats
7W - 15L
1,475 SR
Queue Stats
221W - 217L
1,199 MMR
Solo
Bakasura
Bakasura
Bronze III
xZephyrs
Bakasura
Bronze III
Level 63
God Stats
2W - 4L
1,775 SR
Queue Stats
79W - 117L
1,208 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 62
1,583 SR
1,149 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,539 SR
1,274 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
BookerWoo
Cabrakan
Bronze III
Level 43
God Stats
1W - 1L
1,477 SR
Queue Stats
2W - 4L
1,129 MMR
Party 2
Chang'e
Chang'e
Silver III
Ghstdagdlyking7
Chang'e
Silver III
Level 152
God Stats
42W - 47L
1,641 SR
Queue Stats
189W - 207L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Snaqs
Merlin
14
4 / 7 / 2
12,545
697
14,923
11,241
4,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 5
10,491
583
6,599
24,195
26,977
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
xZephyrs
Bakasura
12
2 / 8 / 1
10,664
592
5,669
16,142
6,870
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
AwilixBacchusYmirKumbhakarnaHeimdallr

VS

Bans
ZeusThe MorriganAnubisOdinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
9 / 2 / 5
13,822
768
19,190
15,747
5,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
BookerWoo
Cabrakan
13
1 / 3 / 16
11,807
656
8,181
15,571
17,176
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
8 / 1 / 7
13,211
734
13,160
13,328
4,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
18
18
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
5
5.75
W
Cabrakan
BookerWoo
Cabrakan
1
3
16
3
W
8
1
7
11.5
L
Merlin
Snaqs
Merlin
4
7
2
0.71
L
0
3
5
0.83
L
Bakasura
xZephyrs
Bakasura
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
40,531
51,578
Taken
44,646
38,013
Mitigated
26,721
12,527
Healing
20,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,190
11,736
0
8,027
15,747
5,352
1,964
6,398
8,947
0
104,720
W
Cabrakan
BookerWoo
Cabrakan
8,181
1,241
0
351
15,571
17,176
52
4,770
10,625
16,609
0
W
13,160
345
3,742
8,414
13,328
4,193
810
4,111
9,177
51,792
0
L
Merlin
Snaqs
Merlin
14,923
1,621
0
1,775
11,241
4,166
0
5,331
5,910
52,260
0
L
6,599
1,332
0
8,005
24,195
26,977
0
9,178
15,017
0
41,290
L
Bakasura
xZephyrs
Bakasura
5,669
4,176
0
2,747
16,142
6,870
0
6,875
9,267
0
25,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
38,840
194
Minions Killed
245
0
Camps Cleared
0
958,305
Distance Traveled
1,005,267
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,822
768
147
8
0
308,722
3
W
Cabrakan
11,807
656
19
1
0
337,820
4
W
Chang'e
13,211
734
79
4
0
358,725
0
L
Merlin
12,545
697
76
4
0
274,791
0
L
Chaac
10,491
583
50
3
0
341,338
4
L
Bakasura
10,664
592
68
4
0
342,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role