Player Matchup

Anhur
Anhur
Platinum II
EVOXSAMMY
Anhur
Platinum II
Level 146
God Stats
0W - 1L
1,312 SR
Queue Stats
52W - 35L
1,875 MMR
Party 1
Discordia
Discordia
Gold I
Evandiniii
Discordia
Gold I
Level 100
God Stats
8W - 6L
1,751 SR
Queue Stats
56W - 54L
1,561 MMR
Party 1
Achilles
Achilles
Platinum V
ll J D U B B ll
Achilles
Platinum V
Level 147
God Stats
17W - 13L
1,512 SR
Queue Stats
101W - 74L
1,608 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,525 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,601 SR
1,708 MMR
Scylla
Scylla
Gold I
Gay for Feet
Scylla
Gold I
Level 88
God Stats
1W - 0L
1,737 SR
Queue Stats
54W - 37L
1,649 MMR
Party 2
Chiron
Chiron
Platinum IV
Gurgle Stick
Chiron
Platinum IV
Level 148
God Stats
2W - 1L
1,539 SR
Queue Stats
56W - 38L
1,805 MMR
Party 2
Cabrakan
Cabrakan
Gold I
Khepri Overlord
Cabrakan
Gold I
Level 125
God Stats
3W - 2L
1,526 SR
Queue Stats
56W - 38L
1,670 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EVOXSAMMY
Anhur
15
4 / 4 / 5
12,859
643
8,822
16,140
6,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Evandiniii
Discordia
14
7 / 3 / 3
13,008
650
15,540
12,462
4,484
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
13
1 / 1 / 8
11,691
585
11,066
15,364
17,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
HeimdallrSusanoOdinHun BatzYemoja

VS

Bans
ChaacPersephoneZeusHeraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 3 / 2
11,888
594
9,942
7,853
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
15
4 / 4 / 1
13,523
676
17,447
18,497
5,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cabrakan
11
1 / 5 / 3
12,041
602
6,410
17,457
21,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
7
8
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
EVOXSAMMY
Anhur
4
4
5
1.63
L
Discordia
Evandiniii
Discordia
7
3
3
2.83
W
Scylla
2
3
2
1
W
Chiron
4
4
1
1.13
W
Cabrakan
1
5
3
0.5
L
Achilles
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
33,799
43,966
Taken
43,807
28,205
Mitigated
29,331
13,303
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
EVOXSAMMY
Anhur
8,822
2,919
0
3,828
16,140
6,104
1,979
5,591
10,549
0
59,302
L
Discordia
Evandiniii
Discordia
15,540
636
0
2,162
12,462
4,484
231
3,191
9,271
57,146
0
W
Scylla
9,942
377
0
481
7,853
2,018
621
3,252
4,601
51,899
0
W
Chiron
17,447
7,331
397
5,980
18,497
5,970
2,145
5,596
12,901
0
95,461
W
Cabrakan
6,410
1,225
0
1,302
17,457
21,343
137
6,764
10,693
17,214
555
L
Achilles
11,066
2,764
1,240
6,073
15,364
17,617
1,107
7,255
8,109
0
31,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,558
Gold Earned
37,452
230
Minions Killed
243
0
Camps Cleared
0
1,046,279
Distance Traveled
1,040,473
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,859
643
101
5
0
352,016
3
L
Discordia
13,008
650
97
5
0
363,671
1
W
Scylla
11,888
594
82
4
0
374,814
8
W
Chiron
13,523
676
141
7
0
312,136
5
W
Cabrakan
12,041
602
20
1
0
353,523
1
L
Achilles
11,691
585
32
2
0
330,592
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role