Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Masters
FullPenetration
Hou Yi
Masters
Level 159
God Stats
8W - 12L
1,541 SR
Queue Stats
102W - 108L
2,542 MMR
Solo
Hun Batz
Hun Batz
Masters
Krysticss
Hun Batz
Masters
Level 160
God Stats
38W - 34L
1,616 SR
Queue Stats
652W - 639L
2,682 MMR
Solo
Ymir
Ymir
Masters
MattMitchie
Ymir
Masters
Level 155
God Stats
2W - 5L
1,337 SR
Queue Stats
178W - 200L
2,400 MMR
Party 2
Kukulkan
Kukulkan
Masters
squawkflock
Kukulkan
Masters
Level 155
God Stats
19W - 17L
1,645 SR
Queue Stats
294W - 305L
2,335 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,528 SR
2,292 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,561 SR
2,457 MMR
Merlin
Merlin
Masters
CMO3
Merlin
Masters
Level 160
God Stats
16W - 12L
1,549 SR
Queue Stats
151W - 121L
2,533 MMR
Solo
Fenrir
Fenrir
Diamond I
Cstring
Fenrir
Diamond I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 184L
2,312 MMR
Solo
Thor
Thor
Masters
LordFire4
Thor
Masters
Level 159
God Stats
72W - 129L
1,585 SR
Queue Stats
1,108W - 1,044L
2,565 MMR
Party 1
Rama
Rama
Masters
shadows22
Rama
Masters
Level 54
God Stats
3W - 4L
1,500 SR
Queue Stats
261W - 235L
2,477 MMR
Party 1
Xing Tian
Xing Tian
Masters
steelbutcher
Xing Tian
Masters
Level 82
God Stats
4W - 1L
1,672 SR
Queue Stats
130W - 107L
2,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
1 / 3 / 6
12,049
602
16,429
15,312
9,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 3 / 4
11,784
589
15,536
15,007
5,708
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Krysticss
Hun Batz
19
9 / 2 / 2
13,035
652
13,744
15,339
6,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 4 / 8
11,239
562
7,676
18,811
16,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
squawkflock
Kukulkan
20
3 / 2 / 4
13,266
663
13,520
7,812
3,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneCamazotzAphroditeYemojaHel

VS

Bans
OdinGebSobekKumbhakarnaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CMO3
Merlin
19
2 / 1 / 4
11,600
580
10,686
13,446
4,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Cstring
Fenrir
16
5 / 6 / 0
10,379
519
10,448
19,208
10,148
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
16
2 / 4 / 2
9,729
486
10,240
16,525
16,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
15
2 / 5 / 3
9,741
487
8,560
16,240
4,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
steelbutcher
Xing Tian
13
3 / 2 / 3
9,367
468
8,508
17,058
11,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
18
Kills
14
14
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
3
6
1.33
L
Merlin
CMO3
Merlin
2
1
4
4
L
Fenrir
Cstring
Fenrir
5
6
0
0.83
W
3
3
4
1.67
W
Hun Batz
Krysticss
Hun Batz
9
2
2
5
L
Thor
2
4
2
0.75
W
2
4
8
1.5
L
Rama
2
5
3
0.7
W
Kukulkan
squawkflock
Kukulkan
3
2
4
2.5
L
Xing Tian
steelbutcher
Xing Tian
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,905
Damage
48,442
72,281
Taken
82,477
41,951
Mitigated
47,497
28,444
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,429
461
128
8,637
15,312
9,235
0
1,807
13,505
88,129
0
L
Merlin
CMO3
Merlin
10,686
166
0
5,586
13,446
4,987
0
6,592
6,854
110,528
0
L
Fenrir
Cstring
Fenrir
10,448
4,052
0
5,914
19,208
10,148
0
6,520
12,688
0
66,311
W
15,536
10,775
0
7,884
15,007
5,708
1,461
4,245
10,762
0
82,395
W
Hun Batz
Krysticss
Hun Batz
13,744
6,098
0
5,287
15,339
6,791
4,487
3,431
11,908
0
99,989
L
Thor
10,240
1,233
0
4,747
16,525
16,067
0
11,473
5,052
0
58,647
W
7,676
2,225
0
4,011
18,811
16,570
0
6,782
12,029
27,384
0
L
Rama
8,560
6,848
0
3,572
16,240
4,784
0
4,126
12,114
0
74,279
W
Kukulkan
squawkflock
Kukulkan
13,520
1,428
0
2,497
7,812
3,647
3,263
3,805
4,007
128,232
0
L
Xing Tian
steelbutcher
Xing Tian
8,508
948
0
1,500
17,058
11,511
0
8,914
8,144
23,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,373
Gold Earned
50,816
678
Minions Killed
627
0
Camps Cleared
0
1,867,842
Distance Traveled
1,836,292
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,049
602
156
8
0
337,275
5
L
Merlin
11,600
580
229
11
0
379,184
5
L
Fenrir
10,379
519
103
5
0
379,689
3
W
Hou Yi
11,784
589
134
7
0
345,889
1
W
Hun Batz
13,035
652
144
7
0
422,574
4
L
Thor
9,729
486
113
6
0
344,991
9
W
Ymir
11,239
562
27
1
0
381,287
6
L
Rama
9,741
487
151
8
0
323,974
4
W
Kukulkan
13,266
663
217
11
0
380,817
2
L
Xing Tian
9,367
468
31
2
0
408,454
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role