Player Matchup

Medusa
Medusa
Silver II
Ludwig010
Medusa
Silver II
Level 107
God Stats
5W - 7L
1,482 SR
Queue Stats
91W - 106L
1,188 MMR
Solo
Thor
Thor
Bronze III
Mcgee_Nation
Thor
Bronze III
Level 31
God Stats
10W - 9L
1,534 SR
Queue Stats
133W - 132L
997 MMR
Solo
Khepri
Khepri
Silver II
SFS GlOrY
Khepri
Silver II
Level 63
God Stats
26W - 14L
1,740 SR
Queue Stats
46W - 47L
1,203 MMR
Party 1
Nox
Nox
Silver IV
XHalo4ever117X
Nox
Silver IV
Level 62
God Stats
7W - 5L
1,547 SR
Queue Stats
19W - 23L
1,500 MMR
Party 1
Horus
Horus
Silver I
cheezitdr3
Horus
Silver I
Level 155
God Stats
9W - 3L
1,935 SR
Queue Stats
277W - 233L
1,220 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,648 SR
1,222 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,626 SR
1,242 MMR
Set
Set
Silver I
CrimsonRanger71
Set
Silver I
Level 85
God Stats
2W - 2L
1,717 SR
Queue Stats
52W - 58L
1,268 MMR
Solo
Jormungandr
Jormungandr
Silver II
Mr-4-inch
Jormungandr
Silver II
Level 104
God Stats
101W - 81L
1,562 SR
Queue Stats
219W - 226L
1,208 MMR
Solo
Kukulkan
Kukulkan
Silver II
NoeHimenez
Kukulkan
Silver II
Level 127
God Stats
67W - 45L
1,629 SR
Queue Stats
310W - 316L
1,284 MMR
Solo
Hun Batz
Hun Batz
Silver I
SmokGunAce
Hun Batz
Silver I
Level 115
God Stats
20W - 11L
1,664 SR
Queue Stats
265W - 243L
1,208 MMR
Solo
Loki
Loki
Silver I
exterminador180
Loki
Silver I
Level 147
God Stats
61W - 57L
1,560 SR
Queue Stats
265W - 259L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ludwig010
Medusa
20
3 / 10 / 7
13,563
411
13,943
24,117
15,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 9 / 7
15,651
474
14,279
25,774
14,227
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
SFS GlOrY
Khepri
20
6 / 7 / 12
15,081
457
19,363
38,062
48,565
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 8 / 13
13,684
415
17,118
25,114
11,822
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
20
11 / 4 / 12
15,460
468
28,375
36,379
62,095
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraBastetZeusHeimdallrYemoja

VS

Bans
KumbhakarnaSkadiAphroditeCabrakanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 12
17,742
538
20,863
30,803
30,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Mr-4-inch
Jormungandr
20
3 / 7 / 20
17,481
530
25,826
35,002
39,772
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
NoeHimenez
Kukulkan
20
7 / 4 / 14
20,058
608
42,159
15,355
11,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
SmokGunAce
Hun Batz
20
6 / 9 / 10
16,327
495
15,775
23,428
9,580
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 3 / 5
19,130
580
19,151
20,019
8,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
99
31
Kills
38
38
Deaths
31
51
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
8
12
1.5
L
Medusa
Ludwig010
Medusa
3
10
7
0.65
L
8
9
7
1.28
W
Jormungandr
Mr-4-inch
Jormungandr
3
7
20
1.86
W
Kukulkan
NoeHimenez
Kukulkan
7
4
14
3.5
L
Khepri
SFS GlOrY
Khepri
6
7
12
1.71
W
Hun Batz
SmokGunAce
Hun Batz
6
9
10
1.22
L
3
8
13
1.19
L
Horus
11
4
12
4.25
W
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,078
Damage
123,774
149,446
Taken
124,607
152,477
Mitigated
99,477
39,862
Healing
33,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,863
9,505
0
12,671
30,803
30,029
2,728
9,334
21,469
0
104,576
L
Medusa
Ludwig010
Medusa
13,943
7,654
0
4,100
24,117
15,768
539
10,006
14,111
0
75,823
L
14,279
2,619
0
3,673
25,774
14,227
1,923
6,449
19,325
0
117,942
W
Jormungandr
Mr-4-inch
Jormungandr
25,826
7,078
1,756
5,902
35,002
39,772
1,601
16,183
18,819
92,025
0
W
Kukulkan
NoeHimenez
Kukulkan
42,159
3,236
0
4,787
15,355
11,673
1,651
3,760
11,595
180,479
0
L
Khepri
SFS GlOrY
Khepri
19,363
1,895
1,768
1,934
38,062
48,565
253
24,258
13,804
48,352
1,062
W
Hun Batz
SmokGunAce
Hun Batz
15,775
5,083
0
4,421
23,428
9,580
1,358
6,976
16,452
0
106,098
L
17,118
234
875
3,495
25,114
11,822
885
11,125
13,989
84,222
0
L
Horus
28,375
10,288
6,990
17,027
36,379
62,095
818
16,147
20,232
17,492
83,346
W
19,151
6,970
0
4,445
20,019
8,423
5,012
6,172
13,847
0
111,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,439
Gold Earned
90,738
624
Minions Killed
795
0
Camps Cleared
0
2,833,328
Distance Traveled
2,826,329
40
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
17,742
538
121
4
0
539,704
0
L
Medusa
13,563
411
132
4
0
546,092
16
L
Thor
15,651
474
176
5
0
566,746
6
W
Jormungandr
17,481
530
107
3
0
541,920
13
W
Kukulkan
20,058
608
298
9
0
587,266
11
L
Khepri
15,081
457
39
1
0
592,529
3
W
Hun Batz
16,327
495
118
4
0
552,148
8
L
Nox
13,684
415
166
5
0
554,275
4
L
Horus
15,460
468
111
3
0
573,686
11
W
Loki
19,130
580
151
5
0
605,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role