Player Matchup

Guan Yu
Guan Yu
InfernalTorch
Guan Yu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,492 Elo+
Solo
Apollo
Apollo
Rubies and Gold
Apollo
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,528 Elo+
Party 1
Ymir
Ymir
l Sagittarius l
Ymir
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 83L
1,294 Elo+
Party 1
Jormungandr
Jormungandr
lx Scorpio xl
Jormungandr
Level 147
God Stats
2W - 1L
1,422 SR
Queue Stats
70W - 80L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
uy2bseth
Ah Muzen Cab
Level 74
God Stats
1W - 2L
1,188 SR
Queue Stats
13W - 15L
1,403 Elo+
Party 1
Team Averages
Level 110
1,422 SR
1,432 Elo+

VS

Team Averages
Level 78
1,595 SR
1,475 Elo+
Vamana
Vamana
Damien_Crypt
Vamana
Level 47
God Stats
6W - 8L
1,738 SR
Queue Stats
332W - 330L
1,470 Elo+
Party 2
Geb
Geb
Grimm-3-
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 270L
1,470 Elo+
Party 2
Hachiman
Hachiman
HulkingPen89162
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,466 Elo+
Solo
Freya
Freya
Kleavan
Freya
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 91L
1,499 Elo+
Solo
Chang'e
Chang'e
penguinn8
Chang'e
Level 100
God Stats
3W - 3L
1,737 SR
Queue Stats
355W - 362L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
5 / 7 / 20
13,998
667
19,001
26,655
30,102
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 5 / 19
14,580
694
25,400
20,519
9,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 10 / 11
13,056
622
18,867
26,309
18,857
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
lx Scorpio xl
Jormungandr
20
9 / 4 / 22
15,222
725
38,182
22,019
30,268
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
uy2bseth
Ah Muzen Cab
20
11 / 2 / 17
16,194
771
39,637
12,612
7,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
2 / 7 / 19
13,363
636
13,199
41,091
26,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
4 / 9 / 15
13,581
647
12,784
33,392
38,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
20
3 / 7 / 18
12,703
605
23,233
22,797
10,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Kleavan
Freya
20
14 / 6 / 10
14,619
696
25,765
31,866
14,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
penguinn8
Chang'e
20
4 / 4 / 17
13,357
636
18,176
27,630
15,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
106
33
Kills
27
28
Deaths
33
89
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
7
19
1.64
L
4
9
15
1.28
L
Hachiman
3
7
18
1.71
W
Guan Yu
5
7
20
2.14
L
Freya
Kleavan
Freya
14
6
10
3.17
W
5
5
19
2.9
W
3
10
11
0.85
W
Jormungandr
lx Scorpio xl
Jormungandr
9
4
22
5
L
Chang'e
penguinn8
Chang'e
4
4
17
3.13
W
Ah Muzen Cab
uy2bseth
Ah Muzen Cab
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,087
Damage
93,157
108,114
Taken
156,776
96,098
Mitigated
105,312
46,285
Healing
82,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
13,199
6,417
2,648
12,221
41,091
26,116
419
13,451
27,640
0
31,333
L
12,784
950
2,269
1,584
33,392
38,853
131
8,416
24,976
29,981
0
L
Hachiman
23,233
13,401
1,495
4,205
22,797
10,333
1,833
9,304
13,493
0
50,945
W
Guan Yu
19,001
2,752
6,196
8,330
26,655
30,102
300
15,919
10,736
0
31,847
L
Freya
Kleavan
Freya
25,765
8,056
3,274
12,434
31,866
14,821
0
12,519
19,347
38,412
0
W
25,400
24,088
1,099
7,688
20,519
9,530
4,072
12,088
8,431
0
43,450
W
18,867
3,469
1,375
3,880
26,309
18,857
159
13,910
12,399
25,453
0
W
Jormungandr
lx Scorpio xl
Jormungandr
38,182
4,629
2,472
4,860
22,019
30,268
793
10,917
11,102
66,410
0
L
Chang'e
penguinn8
Chang'e
18,176
1,111
25,664
16,799
27,630
15,189
720
13,359
14,271
45,181
0
W
Ah Muzen Cab
uy2bseth
Ah Muzen Cab
39,637
16,170
4,626
5,759
12,612
7,341
1,916
3,891
8,721
0
87,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,050
Gold Earned
67,623
210
Minions Killed
236
0
Camps Cleared
0
1,851,876
Distance Traveled
1,680,188
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,363
636
35
2
0
343,700
0
L
Geb
13,581
647
28
1
0
362,793
0
L
Hachiman
12,703
605
72
3
0
309,754
1
W
Guan Yu
13,998
667
20
1
0
406,693
0
L
Freya
14,619
696
34
2
0
303,200
0
W
Apollo
14,580
694
41
2
0
365,971
2
W
Ymir
13,056
622
13
1
0
310,214
2
W
Jormungandr
15,222
725
33
2
0
355,707
0
L
Chang'e
13,357
636
67
3
0
360,741
0
W
Ah Muzen Cab
16,194
771
103
5
0
413,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role